Animating with Behaviors in Motion
Source: https://www.rippletraining.com/products/motion/animating-with-behaviors-in-motion-5-4/
Behaviors create procedural animations without the need for keyframes. The Basic Motion and Parameter Behaviors are great general-purpose behaviors and you’ll learn which ones are the most useful. For example, Mark will show you how to use a Point At behavior to make one project element follow another element in your scene.
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