Create a 2D procedurally generated Roguelite in Unity 6.2
Source: https://www.udemy.com/course/create-a-2d-procedurally-generated-roguelite-in-unity-62/
What you’ll learn
- You’ll learn how to create a highly customizable random walker algorithm
- You will learn to master the tools Unity Engine 6.2 has to offer
- You will have a great understanding and practice of scripting in C#
- You will learn how to create modular code for professional result
Requirements
- A little programming experience is good to have, but I’ll walk you through all the concepts
Download Links
Password: cms.ddpanda.org
Tags:
#Udemy
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