Fundamentals of Rigging in Blender

Source: https://cgcookie.com/courses/core-fundamentals-of-rigging-blender

Demystify the skill of rigging

Rigging is the art of building the deformation structure and controls to articulate your 3d models. Rigging can be really complicated, so it’s best to start at the start and go step by step.

If your goal is to just learn enough to make that character you move – this is the course for you. If your goal is to learn to build super complicated rigs – this course is for you.

Building a solid understanding of the fundamentals will help you achieve both of those goals. What you will learn in this Blender course

By the end of this course, you should have a good understanding of:

  • Bone tools
  • Weight painting
  • Armature modifier
  • Rigging concepts
  • Bone constraints
  • Custom properties and drivers
  • Space types
  • Good and bad practices
  • How to build a basic rig for your character

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FO R CH03L02 naming conventions and symmetry mp4 0001

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Its not my rip, got from internet



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