LearnSquared SiTERiP

3D Character Art

Meet Antonio
Rough Sculpt

Meet Antonio

Breaking Into the Industry
Rough Sculpt

Breaking Into the Industry

3D Character Artist's Role
Rough Sculpt

3D Character Artist's Role

Creating 3D Character Art
Rough Sculpt

Creating 3D Character Art

PureRef
Rough Sculpt

PureRef

Reverse-Engineering Characters
Rough Sculpt

Reverse-Engineering Characters

Reverse-Engineering Characters Homework
Rough Sculpt

Reverse-Engineering Characters Homework

ZBrush Basics
Rough Sculpt

ZBrush Basics

DynaMesh
Rough Sculpt

DynaMesh

ZRemesher & Subdivision
Rough Sculpt

ZRemesher & Subdivision

Other ZBrush Tips
Rough Sculpt

Other ZBrush Tips

The 5 Essential Brushes
Rough Sculpt

The 5 Essential Brushes

Sculpting Best Practices
Rough Sculpt

Sculpting Best Practices

Essential Sculpting Techniques
Rough Sculpt

Essential Sculpting Techniques

Choose Your Path
Rough Sculpt

Choose Your Path

Reference and Inspiration
Rough Sculpt

Reference and Inspiration

Ideation or Breakdown Homework
Rough Sculpt

Ideation or Breakdown Homework

Basic Mask Shapes
Rough Sculpt

Basic Mask Shapes

Costume Initial Layer
Rough Sculpt

Costume Initial Layer

Rule of Cake
Rough Sculpt

Rule of Cake

Rule of Three
Rough Sculpt

Rule of Three

70/30 Rule
Rough Sculpt

70/30 Rule

Rule of Contrast
Rough Sculpt

Rule of Contrast

Note on Video Speeds
Rough Sculpt

Note on Video Speeds

Silhouette
Rough Sculpt

Silhouette

Planning Functionality
Rough Sculpt

Planning Functionality

Creating a Functional Piece
Rough Sculpt

Creating a Functional Piece

Design Language
Rough Sculpt

Design Language

Rough Sculpt Homework
Rough Sculpt

Rough Sculpt Homework

Thoughts on Refinement
Rough Sculpt

Thoughts on Refinement

Refined Rough Sculpt Review
Rough Sculpt

Refined Rough Sculpt Review

Final Shapes Homework
Rough Sculpt

Final Shapes Homework

Designing Details as a 3D Character Artist
Detailed Sculpt

Designing Details as a 3D Character Artist

ZRemesher
Detailed Sculpt

ZRemesher

Custom Optimized Topology
Detailed Sculpt

Custom Optimized Topology

Prepping the Topology Homework
Detailed Sculpt

Prepping the Topology Homework

Performance Settings
Detailed Sculpt

Performance Settings

Fundamentals of Clothing Folds
Detailed Sculpt

Fundamentals of Clothing Folds

Adding Clothing Folds
Detailed Sculpt

Adding Clothing Folds

Clothing Seams
Detailed Sculpt

Clothing Seams

More Rigid Materials
Detailed Sculpt

More Rigid Materials

Small Wrinkles
Detailed Sculpt

Small Wrinkles

Clothing Details Homework
Detailed Sculpt

Clothing Details Homework

Separating into Polygroups
Detailed Sculpt

Separating into Polygroups

Adding Mask Details
Detailed Sculpt

Adding Mask Details

Mask Detail Review
Detailed Sculpt

Mask Detail Review

Detailed Hero Piece Homework
Detailed Sculpt

Detailed Hero Piece Homework

Tip for Creating Detailed Pieces
Detailed Sculpt

Tip for Creating Detailed Pieces

Exploring Detailed Pieces
Detailed Sculpt

Exploring Detailed Pieces

Detailed Character Review
Detailed Sculpt

Detailed Character Review

Remaining Details Homework
Detailed Sculpt

Remaining Details Homework

Decimation
Detailed Sculpt

Decimation

Posing in ZBrush
Detailed Sculpt

Posing in ZBrush

Rendering from ZBrush
Detailed Sculpt

Rendering from ZBrush

Presenting Your Sculpt Homework
Detailed Sculpt

Presenting Your Sculpt Homework

Organization Intro
Optimizing

Organization Intro

Advanced Decimation
Optimizing

Advanced Decimation

Moving into Other Software
Optimizing

Moving into Other Software

Low-Poly Intro
Optimizing

Low-Poly Intro

Low-Poly Basics
Optimizing

Low-Poly Basics

More Detailed Low-Poly
Optimizing

More Detailed Low-Poly

Stretching Areas
Optimizing

Stretching Areas

Silhouettes
Optimizing

Silhouettes

Low-Poly Layers
Optimizing

Low-Poly Layers

Low Poly Mesh Homework
Optimizing

Low Poly Mesh Homework

Understanding UVs
Optimizing

Understanding UVs

Prepping for UVs
Optimizing

Prepping for UVs

Creating UVs
Optimizing

Creating UVs

UVs Layout
Optimizing

UVs Layout

Auto Remesh and Auto UV
Optimizing

Auto Remesh and Auto UV

UV Homework
Optimizing

UV Homework

Alternatives to Substance Painter
Optimizing

Alternatives to Substance Painter

Substance Painter UI Overview
Optimizing

Substance Painter UI Overview

Export for Bakes
Optimizing

Export for Bakes

Introduction to Baking
Optimizing

Introduction to Baking

Baking
Optimizing

Baking

Baking Homework
Optimizing

Baking Homework

Painting and Masking
Materials

Painting and Masking

General Material Creation
Materials

General Material Creation

Material Creation Examples Intro
Materials

Material Creation Examples Intro

Plastic Materials
Materials

Plastic Materials

Metal Materials
Materials

Metal Materials

Fabric Materials
Materials

Fabric Materials

Other Tips and Tricks
Materials

Other Tips and Tricks

Make Your Own Materials Homework
Materials

Make Your Own Materials Homework

Shoulder and Leg Guards
Materials

Shoulder and Leg Guards

Mask
Materials

Mask

Arms
Materials

Arms

Grenades
Materials

Grenades

Using Iray
Materials

Using Iray

Export Your Textures
Materials

Export Your Textures

Final Materials Homework
Materials

Final Materials Homework

Coming Back to ZBrush
Presentation

Coming Back to ZBrush

Props for Presentation
Presentation

Props for Presentation

Posing the Finished Character
Presentation

Posing the Finished Character

Posing Homework
Presentation

Posing Homework

Basic Unreal Tools
Presentation

Basic Unreal Tools

Import Your Character Maps
Presentation

Import Your Character Maps

Importing Megascans Assets
Presentation

Importing Megascans Assets

Basic Unreal Setup Homework
Presentation

Basic Unreal Setup Homework

Creating a Master Material
Presentation

Creating a Master Material

Custom Dirt in Substance
Presentation

Custom Dirt in Substance

Applying the Dirt in Unreal
Presentation

Applying the Dirt in Unreal

Master Material Homework
Presentation

Master Material Homework

Lights and Cameras
Presentation

Lights and Cameras

Lighting Inspiration
Presentation

Lighting Inspiration

Building a Scene
Presentation

Building a Scene

Post-Process Volume
Presentation

Post-Process Volume

Rendering
Presentation

Rendering

Paintover
Presentation

Paintover

Importing Into Marmoset
Presentation

Importing Into Marmoset

Setting Up the New Scene
Presentation

Setting Up the New Scene

Render Passes
Presentation

Render Passes

Alternate Render Paintover
Presentation

Alternate Render Paintover

Thoughts on Final Presentation
Presentation

Thoughts on Final Presentation

Presentation Homework
Presentation

Presentation Homework

Exploring More Renders
Presentation

Exploring More Renders

Breaking Down the Art in Unreal
Presentation

Breaking Down the Art in Unreal

Collaborating on Animations
Presentation

Collaborating on Animations

Building a Portfolio
Presentation

Building a Portfolio

Found 120 lessons (120 with videos available)