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Grounded Costume Design

Meet Adam
Initial Concepts

Meet Adam

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Course Overview
Initial Concepts

Course Overview

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Lesson Overview
Initial Concepts

Lesson Overview

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Artistic Influences
Initial Concepts

Artistic Influences

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Starting Out
Initial Concepts

Starting Out

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Earlier Work
Initial Concepts

Earlier Work

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Adam's Portfolio
Initial Concepts

Adam's Portfolio

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Creating Believable Costumes
Initial Concepts

Creating Believable Costumes

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Evolution of a Character
Initial Concepts

Evolution of a Character

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Silhouette and Influences
Initial Concepts

Silhouette and Influences

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The Minifigure Effect
Initial Concepts

The Minifigure Effect

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Types of Reference
Initial Concepts

Types of Reference

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Looking Beyond Google
Initial Concepts

Looking Beyond Google

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Sourcing Reference
Initial Concepts

Sourcing Reference

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Following This Course
Initial Concepts

Following This Course

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Female Pilot Brief
Initial Concepts

Female Pilot Brief

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Female Pilot Reference
Initial Concepts

Female Pilot Reference

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Reference Hunting Tips
Initial Concepts

Reference Hunting Tips

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First Costume Planning Homework
Initial Concepts

First Costume Planning Homework

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Intro to Daz 3D
Initial Concepts

Intro to Daz 3D

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Note on Video Speeds
Initial Concepts

Note on Video Speeds

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Posing in Daz 3D
Initial Concepts

Posing in Daz 3D

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Character Base Homework
Initial Concepts

Character Base Homework

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Costume Sketching Basics
Initial Concepts

Costume Sketching Basics

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Sketching Costume Ideas
Initial Concepts

Sketching Costume Ideas

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Character Development
Initial Concepts

Character Development

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Initial Concepts Homework
Initial Concepts

Initial Concepts Homework

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Initial Concepts Review
Initial Concepts

Initial Concepts Review

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Lesson Overview
2D Design Phase

Lesson Overview

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Using This Lesson
2D Design Phase

Using This Lesson

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Setting Up a Background
2D Design Phase

Setting Up a Background

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Photobashing Tips
2D Design Phase

Photobashing Tips

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Building a Photobash Base
2D Design Phase

Building a Photobash Base

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Photobash Base Homework
2D Design Phase

Photobash Base Homework

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Sketching Over the Base
2D Design Phase

Sketching Over the Base

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Planning the Details Homework
2D Design Phase

Planning the Details Homework

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Texturing the Pants
2D Design Phase

Texturing the Pants

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Detailing the Top
2D Design Phase

Detailing the Top

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Weathering with Photos
2D Design Phase

Weathering with Photos

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Painting in Weathering
2D Design Phase

Painting in Weathering

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Texture Details Homework
2D Design Phase

Texture Details Homework

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Adding a Graphic
2D Design Phase

Adding a Graphic

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Lighting Pass
2D Design Phase

Lighting Pass

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Additional Graphics
2D Design Phase

Additional Graphics

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Supplementary Details Homework
2D Design Phase

Supplementary Details Homework

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2D Phase Review
2D Design Phase

2D Phase Review

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Lesson Overview
Creating 3D Elements

Lesson Overview

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When and Why to Use 3D
Creating 3D Elements

When and Why to Use 3D

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Thoughts on Blender
Creating 3D Elements

Thoughts on Blender

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Basic Blender Techniques
Creating 3D Elements

Basic Blender Techniques

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Choosing What to Model First
Creating 3D Elements

Choosing What to Model First

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Modeling the Helmet
Creating 3D Elements

Modeling the Helmet

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Bringing the Helmet into 2D
Creating 3D Elements

Bringing the Helmet into 2D

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First Modeled Piece Homework
Creating 3D Elements

First Modeled Piece Homework

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Further Modeling
Creating 3D Elements

Further Modeling

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Building the Vest in 3D
Creating 3D Elements

Building the Vest in 3D

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Finalizing the Design
Creating 3D Elements

Finalizing the Design

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Finalizing the Design Homework
Creating 3D Elements

Finalizing the Design Homework

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Lesson Overview
Advanced Character

Lesson Overview

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Planning the Next Design
Advanced Character

Planning the Next Design

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3D-Focused Workflow
Advanced Character

3D-Focused Workflow

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Sketching a Rough Idea
Advanced Character

Sketching a Rough Idea

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Second Character Planning Homework
Advanced Character

Second Character Planning Homework

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Sketchfab and TurboSquid
Advanced Character

Sketchfab and TurboSquid

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3D Scan Store
Advanced Character

3D Scan Store

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Setting Up a Base in 3D
Advanced Character

Setting Up a Base in 3D

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Bringing in Previous Items
Advanced Character

Bringing in Previous Items

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Quick Planning Paintover
Advanced Character

Quick Planning Paintover

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Modeling Costume Elements
Advanced Character

Modeling Costume Elements

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Sculpting Costume Elements
Advanced Character

Sculpting Costume Elements

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Developing the Model in Blender
Advanced Character

Developing the Model in Blender

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Initial Costume Modeling Homework
Advanced Character

Initial Costume Modeling Homework

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Seeking Feedback
Advanced Character

Seeking Feedback

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Video Asking for Feedback
Advanced Character

Video Asking for Feedback

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Feedback Breakdown
Advanced Character

Feedback Breakdown

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Applying Feedback
Advanced Character

Applying Feedback

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Feedback Homework
Advanced Character

Feedback Homework

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Rigging in Blender
Advanced Character

Rigging in Blender

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Rigging in Mixamo
Advanced Character

Rigging in Mixamo

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Advice on Posing
Advanced Character

Advice on Posing

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Posing the Character
Advanced Character

Posing the Character

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Second Character Posing Homework
Advanced Character

Second Character Posing Homework

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Prop Design Intro
Advanced Character

Prop Design Intro

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Prop Idea
Advanced Character

Prop Idea

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Designing the Prop
Advanced Character

Designing the Prop

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Prop Design Homework
Advanced Character

Prop Design Homework

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Setting the Scene in 3D
Advanced Character

Setting the Scene in 3D

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Choosing a Render
Advanced Character

Choosing a Render

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Finishing the Design in 2D
Advanced Character

Finishing the Design in 2D

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Creating a Back View in 3D
Advanced Character

Creating a Back View in 3D

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Finishing the Back View in 2D
Advanced Character

Finishing the Back View in 2D

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Design Breakdowns
Advanced Character

Design Breakdowns

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Second Character Finalizing Homework
Advanced Character

Second Character Finalizing Homework

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Lesson Overview
Group Shot

Lesson Overview

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Why Create a Group Shot?
Group Shot

Why Create a Group Shot?

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Adam's Previous Group Shots
Group Shot

Adam's Previous Group Shots

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Other Group Shot Examples
Group Shot

Other Group Shot Examples

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Building the Pilot in 3D
Group Shot

Building the Pilot in 3D

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Learning Poses from Collectibles
Group Shot

Learning Poses from Collectibles

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3D Group Scene Setup
Group Shot

3D Group Scene Setup

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Pose Adjustments
Group Shot

Pose Adjustments

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Tweaking the 3D
Group Shot

Tweaking the 3D

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Composition Fine-Tuning
Group Shot

Composition Fine-Tuning

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Group Shot Posing Homework
Group Shot

Group Shot Posing Homework

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Switching to Turntables
Group Shot

Switching to Turntables

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Setting Up a Solo Turntable
Group Shot

Setting Up a Solo Turntable

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Creating Textures from the 2D Designs
Group Shot

Creating Textures from the 2D Designs

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Solid Projection Texture Method
Group Shot

Solid Projection Texture Method

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PNG Projection Texture Method
Group Shot

PNG Projection Texture Method

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Adding Small 3D Details
Group Shot

Adding Small 3D Details

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3D Final Details
Group Shot

3D Final Details

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Creating a Group Turntable
Group Shot

Creating a Group Turntable

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Adding Realism in EEVEE
Group Shot

Adding Realism in EEVEE

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3D Turntable Rendering
Group Shot

3D Turntable Rendering

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3D Turntables Homework
Group Shot

3D Turntables Homework

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Bringing in the Textured Models
Group Shot

Bringing in the Textured Models

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Final 3D Scene Touches
Group Shot

Final 3D Scene Touches

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Group Scene 2D Details
Group Shot

Group Scene 2D Details

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Environment Details
Group Shot

Environment Details

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Final 2D Group Shot Homework
Group Shot

Final 2D Group Shot Homework

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Adding a Stamp
Group Shot

Adding a Stamp

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Graphics Pages
Group Shot

Graphics Pages

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Finalizing the Turntables in Photoshop
Group Shot

Finalizing the Turntables in Photoshop

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Line Art Back View
Group Shot

Line Art Back View

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Finalizing the Line Art Back View
Group Shot

Finalizing the Line Art Back View

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Further Deliverables Homework
Group Shot

Further Deliverables Homework

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Final Artwork Review
Group Shot

Final Artwork Review

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Found 127 lessons (0 with videos available)