Home / LearnSquared SiTERiP LearnSquared SiTERiP ← Back to Courses Starship Design Thumbnail Sketching Meet Gabriel Thumbnail Sketching Course Overview Thumbnail Sketching Companion Courses Thumbnail Sketching Breaking Into the Industry Thumbnail Sketching Getting Inspired By Space Thumbnail Sketching Design Functionality Thumbnail Sketching Form vs Function Thumbnail Sketching Rough Vehicle Idea Thumbnail Sketching Brief Builder Thumbnail Sketching Spaceship Backstory Thumbnail Sketching How Industry Briefs Work Thumbnail Sketching Ideation Homework Thumbnail Sketching References vs Resources Thumbnail Sketching Taking Your Own Reference Photos Thumbnail Sketching Where to Gather Reference Thumbnail Sketching Tips For Reference Gathering Thumbnail Sketching Studying References Thumbnail Sketching Main Spaceship References Thumbnail Sketching Reference Homework Thumbnail Sketching Weight Thumbnail Sketching Flow Thumbnail Sketching Repetition Thumbnail Sketching Topology Thumbnail Sketching Biomimicry Thumbnail Sketching Pipeline for 2D & 3D Thumbnail Sketching Thumbnail Sketches Thumbnail Sketching Choosing a Sketch Thumbnail Sketching Quick Sketching Homework Initial 3D Modeling Lesson Overview Initial 3D Modeling Blender Crash Course Intro Initial 3D Modeling Gabriel's Blender Setup Initial 3D Modeling Selection Initial 3D Modeling Extrusion Initial 3D Modeling Merging Vertices Initial 3D Modeling Bevel Initial 3D Modeling Options for Tools Initial 3D Modeling Various Tips Initial 3D Modeling Scale and Origin Initial 3D Modeling SubD Modeling Initial 3D Modeling Note on Video Speeds Initial 3D Modeling Creating the Blockout Initial 3D Modeling Blockout Review Initial 3D Modeling 3D Blockout Homework Initial 3D Modeling Modeling Prep Initial 3D Modeling Going From Blockout to Modeling Initial 3D Modeling Cleaning Up the Geometry Initial 3D Modeling Finishing the Cleanup Initial 3D Modeling Modeling Cleanup Homework Initial 3D Modeling Quick Paintover Initial 3D Modeling Front Section Details Initial 3D Modeling Air Intakes Initial 3D Modeling Top Area and Assorted Changes Initial 3D Modeling Back Wing and Hull Initial 3D Modeling Back Thrusters Initial 3D Modeling Exploring Alternative Ideas Initial 3D Modeling Design Check-In Homework 3D Refinement Lesson Overview 3D Refinement Learning From This Lesson 3D Refinement Stern Section Paintover 3D Refinement Preliminary Engine Modeling 3D Refinement Refining the Engine 3D Refinement Intakes and Hull Details 3D Refinement Revisiting the Stern Section 3D Refinement Revisiting the Intakes 3D Refinement Wings 3D Refinement Underside Areas 3D Refinement Custom Kitbash Piece 3D Refinement Top Back Area Details 3D Refinement Landing Gear 3D Refinement Wing Flaps 3D Refinement Front Wings Paintover 3D Refinement New Landing Gear 3D Refinement Turret Design 3D Refinement Stern Section Details 3D Refinement Jumping Around 3D Refinement Normal Orientation 3D Refinement Last Looks 3D Refinement Detail Modeling Homework 3D Refinement Final Bevels 3D Refinement Curves 3D Refinement Paneling Paintover 3D Refinement Making Panels Using Edges 3D Refinement Making Panels Using Curves 3D Refinement Cleanup and Execution 3D Refinement Alternative Paneling Methods 3D Refinement Kitbashing Overview 3D Refinement Conforming Imported Kits 3D Refinement Extra Beauty Touches Homework Initial Materials Lesson Overview Initial Materials Initial UV Mapping Initial Materials UV Mapping on Circles Initial Materials Assigning Initial Materials Initial Materials Front Section Initial Materials Initial Materials Back and Top Sections Initial Materials Cleaning Up New Geometry Initial Materials Adding Lights Initial Materials Adding Further Lights Initial Materials Export from Blender Initial Materials Adding Materials Homework Initial Materials Octane Render Crash Course Intro Initial Materials Octane Settings Initial Materials UI, Navigation & Basics Initial Materials Render Viewport Icons Initial Materials Cameras Initial Materials Environment Light Initial Materials Film Settings Initial Materials Kernel Initial Materials Render AOVs Initial Materials Imager Initial Materials Post-Processing Initial Materials Material Nodes Initial Materials Adding Textures Initial Materials Multiply, Add, Mix Nodes Initial Materials Composite Texture Node Initial Materials Lights Initial Materials Object Layer Map Node Initial Materials Octane Render Crash Course Outro Initial Materials Importing Into Octane Render Initial Materials Setting Up Light for Materials Initial Materials Texture Mapping Methods Initial Materials Creating the Base Texture Initial Materials Initial Setup Homework Initial Materials Dirt Buildup Initial Materials Edge Tear Initial Materials Scratches Initial Materials Specularity Initial Materials Detailing Roughness Initial Materials Metallic Scratches Initial Materials Fixing Geometry Initial Materials Bump Detail Initial Materials Benefits of Procedural Materials Initial Materials Imperfections & Alterations Homework Detailed Materials Lesson Overview Detailed Materials Designing Small Panels Detailed Materials Setting Up the Panels Detailed Materials Diffuse Texture for Normal Paneling Detailed Materials Adding the Panels Detailed Materials Paneling Material Homework Detailed Materials Underside Detailed Materials Grey Material Detailed Materials Metallic Materials Detailed Materials Other Quick Materials Detailed Materials Initial Engine Material Detailed Materials Detailed Engine Material Detailed Materials Engine Orientation Fix Detailed Materials Metal Dirt Buildup Detailed Materials Window Material Detailed Materials Detailed Materials Homework Detailed Materials Exterior Lights Detailed Materials Thruster Lights Detailed Materials Quick Fix Detailed Materials Lights Homework Detailed Materials Spaceship Design Retrospective Rendering Lesson Overview Rendering Scene Setup Rendering Initial Lighting Rendering Refined Lighting Rendering Camera and Lighting Homework Rendering Render Settings Rendering Increasing Samples Rendering Saving the Render Rendering Quick Render Presentation Intro Rendering Using Render Passes Rendering Environment Effects Rendering Second Quick Frame Rendering Quick Render Presentation Homework Rendering Turntable Setup Rendering Create an Image Sequence Rendering 3D Turntable Homework Final Keyframe Prep Lesson Overview Final Keyframe Prep Why Present a Keyframe? Final Keyframe Prep 3D Blocking Final Keyframe Prep Keyframe Sketching Final Keyframe Prep Keyframe Sketch Review Final Keyframe Prep Planning the Environment Changes Final Keyframe Prep Space Station References Final Keyframe Prep Rough Keyframe Planning Homework Final Keyframe Prep Modeling Cleanup Final Keyframe Prep Basic Structural Supports Final Keyframe Prep Expanding Shapes Final Keyframe Prep Docking Platform Final Keyframe Prep Initial Materials Final Keyframe Prep Basic UV and Checks Final Keyframe Prep Keyframe 3D Check-In Final Keyframe Prep Initial Keyframe Homework Final Keyframe Prep Small Ground-Level Items Final Keyframe Prep Surrounding Patterns Final Keyframe Prep Utility Structures Final Keyframe Prep Back Wall and Extra Details Final Keyframe Prep Quick Fix Final Keyframe Prep Octane Render Settings Final Keyframe Prep Detail & Render Homework Paintovers Lesson Overview Paintovers Prepping Render Passes in 2D Paintovers Photobash Techniques Paintovers Basic Paintover Paintovers Basic Paintover Check-In Paintovers Basic Keyframe Paintover Homework Paintovers Additional 3D Modeling Paintovers Background Spaceships Blockout Paintovers Adding the New Renders Paintovers Atmospheric Effects Paintovers Midground Initial Details Paintovers Assorted Details Pass Paintovers Details Check-In Paintovers Altering the Lighting Paintovers Final Foreground Elements Paintovers Aspect Ratios Paintovers Final First Keyframe Homework Paintovers Extra Keyframes Intro Paintovers Prepping the Second Keyframe Paintovers Creating 3D Haze Paintovers Lighting and Haze Paintovers Second Keyframe Check-In Paintovers Making Planned Changes Paintovers Finishing the Second Keyframe Paintovers Creating a New Scene Paintovers Fleshing Out the Background Paintovers Moving Into Octane Render Paintovers Optimizing the Geometry Paintovers Bringing Into Photoshop Paintovers Finishing the Third Keyframe Paintovers Notes On Matching Keyframes Paintovers Matching Keyframes Paintovers Further Keyframes Homework Found 225 lessons (225 with videos available)