Modeng Realistic Scene Creation In UE5 Course

Source: https://www.artstation.com/marketplace/p/zDX3q/modeng-realistic-scene-creation-in-ue5-course

Designed for

● Those who love realistic game art and real-time scene creation .

● Those who are looking to expand their artistic style or break into the game industry.

Contents

This course is consisting of:

● 7 major sections

● 36 chapters

● 376 lessons

The 7 sections are as follows:

  1. Game 3D Environment Art and UE5 Basics.

  2. Layout and White Model Phase of Two Case Studies.

  3. Basics of Substance Designer and Trim Sheet Texturing.

  4. Asset Creation in 3dsMax.

  5. Realistic Plant Creation with SpeedTree.

  6. Creating Various Tileable Textures with Substance Designer.

  7. Level Art, Lighting, and Presentation

The total runtime of the course is approximately 170 hours.

What You’ll Learn

This course offers a comprehensive understanding of:

● PBR full-process production standards for realistic game scenes

● Modular production techniques for realistic indoor and outdoor environment,

● Texture planning, trim-sheet creation, and texture production guidelines

● ZBrush to SP workflows, with multiple examples

● A full Substance Designer tutorial, including the creation of various realistic materials and decal materials

● UE5 techniques for environment artist, such as mixed textures, material functions, master material analysis, and RVT.

● Lighting techniques, including dynamic and static lighting, supplementary lighting, LUT color grading, and MRQ

● Portfolio project guidance and presentation techniques

● Game industry insights, employment advice, and career tips

Softwear Used

Engine: UE5

DCC: 3sdMax (Feel free to use Maya or BlenderοΌ‰

UV Layout: RizomUV

Sculpting: ZBrush

Texture Creation: Substance Painter and Substance Designer

Asset Rendering: Marmoset Toolbag

Plants Creation: SpeedTree

Terrain Creation: WorldCreator

Final Presentation: Adobe Premiere

Prerequisite Skills and Overall Difficulty

To achieve the best learning outcomes, we highly recommend that you have a foundational understanding of PBR modeling workflows before diving into this course. While we provide comprehensive demonstrations of various object modeling techniques, this course is designed for learners with moderate experience and offers a balanced level of difficulty.

We encourage you to follow Modeng’s methodology and approach, starting by thoughtfully selecting the project you wish to work on from the very beginning.

Note: Some concepts in this course are derived from other Modeng courses, so you may encounter materials with slightly different styles. However, this should not affect your ability to fully grasp and apply the knowledge presented.

zad2b6w2 o

EOPUyTCk o

z6uIOU03 o

noNMiEf0 o



Download Links

Password: cms.ddpanda.org

β˜•

Enjoyed this post?

If this article helped you, consider supporting my work.

Support 🐼

Leave a Reply

Your email address will not be published. Required fields are marked *