Source: https://www.udemy.com/course/tiny-coffee-shop-unity-mobile-pc-restaurant-simulation/
What you’ll learn
- Learn to design and implement core game mechanics for casual and hypercasual mobile games
- Creating a SOLID Architecture for this game, and any other one
- Understand how to create a simple yet engaging gameplay
- Apply best practices to optimize performance and user experience in mobile games
- Object Oriented Programming Principles & How to Apply Them to any game
Requirements
- Willingness to learn and experiment with simple game mechanics and systems.
- It’s highly encouraged to have taken one of my previous beginner courses before this one.
Download Links
Password: cms.ddpanda.org












