Concept Art Creative Process for Films-TV-Games-Book Covers

Source: https://schoolism.com/courses/concept-art/concept-art-creative-process-for-films-tv-games-book-covers-stephan-martiniere

Course Description

Thanks for joining me in this class! Over 10 lessons, we will explore the creative process for developing creature designs, vehicles, weapons, and environment concepts for films, TV, games, book covers, and theme parks.

Over the past 30-40 years, the diverse projects I’ve been involved in within the entertainment industry have consistently pushed visual boundaries with remarkable special effects, yet they all share a common threadโ€”they tell stories. While Photoshop transformed the technical aspects of concept art, it never altered the fundamental thinking and narrative process that I learned early on. My approach and the different visual languages I apply come from years of learning from animation, comics, film, and theme parks, and in this course I intend to share this approach with you all.

Although the industry is constantly evolving, this narrative and thinking process remains essential to create compelling and relevant concept art, which makes this course equally relevant for all artists interested in concept art. So, the lectures in this course will cover the visual and narrative process for creating:

  •  Creatures
  • Vehicles and weapons

  • Environments

  • A unique artistic vision for a project

  • Book cover paintings

  • Film/game environment concept paintings

Additional lecture topics include:

  •  Composition, light, color, and mood
  • The creation of engaging shapes

  • Understanding the role of a concept artist

  • Style exploration, influences and artistic growth

  • A candid lecture discussing tips and various professional aspects of the entertainment industry, including tips and personal thoughts on how to prepare for, navigate and stay competitive in the concept art world

These are the key topics that have shaped my artistic journey across the various fields of the entertainment industry. Whether you’re a traditional or digital artist, beginner or professional, this class is designed for all skill sets, and I am excited to share all of the techniques Iโ€™ve learned along my journey with you all!

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