Tag: pikuma

Digital Electronics & Computer Architecture
Posted in Course Others

Digital Electronics & Computer Architecture

Learn the basic building blocks of electronics, digital systems, and computer architecture.

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Compilers, Interpreters & Formal Languages
Posted in Coding Course

Compilers, Interpreters & Formal Languages

Create your own programming language by writing an interpreter and a compiler from scratch.

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Atari 2600 Programming with 6502 Assembly
Posted in Coding Course

Atari 2600 Programming with 6502 Assembly

Learn the basics of Assembly 6502 and computer architecture programming games for the Atari VCS platform

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C++ Game Engine Programming
Posted in Cloud Course

C++ Game Engine Programming

Learn the fundamentals of 2D game engine development and create a simple game engine using C++ SDL and Lua scripting

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NES Programming with 6502 Assembly
Posted in Coding Course

NES Programming with 6502 Assembly

Learn the basics of Assembly 6502 and computer architecture programming games for the Nintendo Entertainment System

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PS1 Programming with MIPS Assembly & C
Posted in Coding Course

PS1 Programming with MIPS Assembly & C

Learn to program games for the original Sony PlayStation console using MIPS assembler & the C programming language

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Master the Lua Scripting Language
Posted in Coding Course

Master the Lua Scripting Language

Learn to code using the Lua scripting language and learn how to integrate Lua with your native C and C++ applications

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Raycasting Engine Programming
Posted in Coding Course

Raycasting Engine Programming

Learn the theory and the implementation of a raycasting engine similar to the one used by Wolfenstein 3D with JavaScript and C.

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Master the Linux Command-Line & Bash Scripting
Posted in Coding Course

Master the Linux Command-Line & Bash Scripting

Learn important OS concepts by mastering the most popular commands of the Linux command-line and Shell Scripting

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2D Game Physics Programming
Posted in Coding Course

2D Game Physics Programming

Learn all the theory and the math behind 2D game physics and create a simple rigid-body physics engine from scratch with C++.

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3D Computer Graphics Programming
Posted in Coding Course

3D Computer Graphics Programming

Learn all the theory and the math behind 3D graphics while creating a software renderer from scratch using the C programming language.

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