Oscar Pettersson – Motion Master
Source: https://motion-master.teachable.com/p/motion-master
Oscar Pettersson is Stockholm based 3D motion designer with a deep dedication to solve intricate problems. His delicate animations are on the edge of what’s physically possible. Oscar transforms complexity into geometric designs of the cleanest order. With surrealistic texturing and infinite motion he leaves the audience with an urge to understand.
Clients include Google, Microsoft, Venmo, Tylko, Tag Heuer and many more.
Tips and trix from 10 years of animation. The small things that will speed up your animation workflow. This setup is simple, but it has a certain magic to it. I call it counter rotation, and it creates an amazing illusion of two objects twisting around each other.
Animate without keyframes. Control your animation with Mograph and Feilds inside Cinema 4D. This animation uses just four keyframes! Effectors and Fields handle everything else. It’s a fantastic exercise in how we can animate using these powerful tools.
Simulation? No no no. We deform procedural to have 100% control over our animation. We’re going to create something that looks like a soft-body simulation, but we’ll use deformers and some clever techniques to have full control over the animation.
Combined animation techqicues with xpresso, keyfames and effectors inside Cinema 4D. This in my my most-viewed loop ever, with over 1 million views. We’ll dive into some handy Xpresso and Effector setups, letting Cinema 4D do the heavy lifting, so we can focus on perfecting those keyframes.
We wont connect the dots in the end. We will connect the cubes. I couldn’t do a masterclass without rotating cubes—they’re one of my absolute favorites. In this lesson, we’ll learn how to structure the scene so all the cubes align perfectly every single time.
It’s not my rip
Download Links
Password: cms.ddpanda.org
Related Courses & Lessons
Keep learning from this topic
Animation Basics (AN01)
In Animation Basics, you’ll learn the founding principles of 3D character animation and how to apply them to simple shapes....
The Art of Lighting for Games
A 10 week course introducing students to the theory of lighting, and how to follow AAA production as a Lighting...
Learn Houdini – Volume 4 – Intro to USD/Solaris
Learn Houdini Volume 4 is a relaxed and highly informative introduction to one of the most mystifying parts of Houdini...
Full Environment Creation in UE5 & Blender
Learn how a professional environment artist works when creating environments for games. You’ll learn techniques like Modular Modeling, Procedural Texturing,...
Creating Low-Poly Stylized 3D Weapons – in-depth Tutorial Course
Learn how a professional prop/character artist works in creating a stylized low poly weapon from start to finish. You’ll learn...
Developing Your Voice Through Personal Projects
Clim shares his creative process for making It’s About Time, his beautiful 3D film



