Creating Low-Poly Stylized 3D Weapons – in-depth Tutorial Course

Creating Low-Poly Stylized 3D Weapons - In-Depth Tutorial Course

Learn how a professional prop/character artist works in creating a stylized low poly weapon from start to finish. You’ll learn techniques like Zbrush modeling & Sculpting, Retopology, UV Unwrapping & Baking, Texturing and making final renders, and more!

This tutorial is based on the amazing work from Nula

ZBRUSH, BLENDER, SUBSTANCE  PAINTER, AND MARMOSET TOOLBAG
The majority of the modeling and sculpting will be done using Zbrush. Starting with creating the initial blockout mesh directly in zbrush and refining it to a final model while following our concept art. After that we will focus on doing a low-poly retopology using Blender and also doing our UV Unwrapping inside of Blender. Next we will focus on preparing and baking our texture maps using Substance Painter and then we will move onto creating unique stylized textures also using Substance Painter. 

We will finish the course off by making some final renders for our portfolio using Marmoset Toolbag 5.

  • 01- Starting Blockout.mp4

  • 02-Continuing Blockout.mp4

  • 03-More Blockout.mp4

  • 04-Doing More Blockout.mp4

  • 05-Refining Initial Blockout.mp4

  • 06-More Refinement On Blockout.mp4

  • 07-Adding Some Creases And Dynamic Subdivisions.mp4

  • 08-More Refinements And Adding New Shapes.mp4

  • 09-Making Refining The Handle Part.mp4

  • 10-Adding More Secundary Shapes And Adding Some Color.mp4

  • 11-More Refinements.mp4

  • 12-Making Floaters.mp4

  • 13-Adding More Floaters.mp4

  • 14-Finishing Floaters Details.mp4

  • 15-Doing Tweaks Inside Blender And Preparing The Model For Retopology.mp4

  • 16-Starting The Retopology.mp4

  • 17-Continuing The Retopology.mp4

  • 18-More Retopology.mp4

  • 19-Finishing Retopology.mp4

  • 20-Starting Uvs.mp4

  • 21-Continuing Uvs Part 1.mp4

  • 21-Continuing Uvs Part2.mp4

  • 22-Finalizing The Uvs.mp4

  • 23-Preparing The Mesh And Doing The Bakes.mp4

  • 24-Starting Texturing And Doing Blockout Of The Colors.mp4

  • 25-Fixing Baking Issues.mp4

  • 26-Working On Textures.mp4

  • 27-Fixing Ambient Occlusion.mp4

  • 28-More Work On Textures.mp4

  • 29-More Texture Work.mp4

  • 30-More Work On Textures.mp4

  • 31-Making Alpha On Photoshop And More Texture Work.mp4

  • 32-Final Touches To De Textures.mp4

  • 33-Render Scene And Final Words.mp4

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