CHENBO - 2022 League of Legends Workshop
Posted in Course Others

CHENBO – 2022 League of Legends Workshop

This is an advanced drawing course taught by Chen Bo, which took place in 2022.

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Mastering Ocean Simulations in Houdini
Posted in CG Course

Mastering Ocean Simulations in Houdini

Ocean simulations are incredibly complex and technical tasks which require years of trial and error, thousands of hours of simulations, and more than a few pints of rum to master.

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Blender VFX Course: Learn 3D Visual Effects
Posted in Animation CG Course

Blender VFX Course: Learn 3D Visual Effects

Master the workflow for adding photoreal CGI into live-action footage with Blender!

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Master Believable Body Mechanics
Posted in Animation CG Course

Master Believable Body Mechanics

Transform your animation, in just twelve weeks, by learning the secrets of professional quality body mechanics in Blender.

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Complete Game Art Course
Posted in CG Course

Complete Game Art Course

Learn 3D Game Art With Real, Production-Proven Workflows. Model, UV, bake, texture, light, and present finished assets using the same techniques I use in studio today. Clear, structured, workflow-first training — beginner friendly, no follow-along clicking.

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Rig Master Course
Posted in Animation Course

Rig Master Course

Inside Rig Master, you will master techniques that range from basic to advanced in character rigging — from humans to animals, from flat to textured. Always focusing on what matters: control, expressiveness, and creative freedom.

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The 12 principles of animation
Posted in Animation Course

The 12 principles of animation

In this course, we will be reviewing the 12 principles of animation from Frank Thomas and Ollie Johnston ´s The Illusion of Life and explore why it’s fundamental in animation and why it’s something that we constantly apply as animators. Because… we create the illusion of life out of pixels!

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Creating a Character for Games: Vol. 1
Posted in CG Course

Creating a Character for Games: Vol. 1

From Concept to Final Sculpt using ZBrush, Maya & Marvelous Designer with Omid Moradi. This comprehensive workshop covers the entire process of sculpting a 3D game character from scratch using industry-trusted techniques.

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Creating a Character for Games: Vol. 2
Posted in CG Course

Creating a Character for Games: Vol. 2

This second volume walks through the entire process of transforming the final ZBrush sculpt into a fully textured, game-ready character using ZBrush, Maya, Substance Painter, Marmoset Toolbag, and Photoshop. Created for mid-level and senior character artists with prior experience in 3D character creation, this 8-hour workshop aims to advance artists’ expertise and refine their overall approach.

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Portrait Drawing in Charcoal
Posted in Course Others

Portrait Drawing in Charcoal

Follow step by step through the practical stages of emphasizing the structure and planes of the head, clearly rendering the values of light and shadow, designing edges and creating likeness and composition.

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Tornado FX in Houdini
Posted in CG Course

Tornado FX in Houdini

In these lessons, we will create several different types of tornadoes. From small dust to huge deadly ones. And at the and, play with the fire. We will learn how to use manually created forces.

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Rigging Fundamentals
Posted in Animation Course

Rigging Fundamentals

Rigging is a complex but essential part of the animation pipeline, it enables animators to bring the characters to life. In this course you will be introduced to the fundamental principles and techniques of rigging. By the end of this rigging course the student will have a solid understanding of rigging basics.

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The Essence of 3d Animation
Posted in Animation Course

The Essence of 3d Animation

In depth lectures on basic concepts of animation such as appeal, timing, spacing, entertaining value, scheduling and many more!

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Automation with n8n and AI Agents
Posted in AI Course

Automation with n8n and AI Agents

Build automations and AI agents with no coding: Master n8n from zero to advanced workflows with real-world projects

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Software Engineering Fundamentals
Posted in Course DSA

Software Engineering Fundamentals

I’ll give you the exact skills you need to be a qualified software engineer. Master the core skills that make everything else easier. Even if you’re brand new to coding.

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The AI Visual Production System
Posted in AI Course

The AI Visual Production System

Ohneis, Stop guessing. Start delivering. Whether you’re a freelancer hitting an income ceiling or an agency struggling with production costs, the challenge with AI remains the same: Consistency at Scale.

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Digital Techniques for Illustrated Portraits
Posted in Course Graphic Design

Digital Techniques for Illustrated Portraits

In this online course, learn the fundamental concepts to get started in the world of digital illustration and see how to create portraits from the sketch to the final art so that you can use it the way you want. Germán teaches you to better understand light, shadow, and color, and gives you the keys so that your portraits have a special narrative and graphic component.

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Digital Illustration with Textures in Photoshop
Posted in Course Graphic Design

Digital Illustration with Textures in Photoshop

In this course you will learn to apply textures and graphics to your illustrations, enhancing the visual richness of your characters and settings. From color palettes of few colors, you can generate depth in the image and explore the expressiveness of digital tools by a professional.

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Animation Basics 01 | Bouncing Ball Exercises
Posted in Animation Course

Animation Basics 01 | Bouncing Ball Exercises

These are the very basics we all need in order to start our journey in the Animation Arts. 

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Animation Basics 4 | Standing Up & Heavy Lift
Posted in Animation Course

Animation Basics 4 | Standing Up & Heavy Lift

In this course, we’ll start to work on the essential principles of energy and weight. This is part of building a good foundation for animating body mechanics, as the sense of grounding is one of the most important aspects of any living being.

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Animation Basics 03 | Run, Clear de Gap and Fight!
Posted in Animation Course

Animation Basics 03 | Run, Clear de Gap and Fight!

This course is the continuation of the essentials to work with a full 3d animation character. After learning the basics for pose to pose workflow, in this course we focus on the intrinsics of breakdown making.

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Anim Basics 02 | Walk, Jump & Dance
Posted in Animation Course

Animation Basics 02 | Walk, Jump & Dance

In this course, you’ll learn the basic principles you need to start working with a 3d character. You will have already learnt the bouncing ball principles and in this course we will start to explore the foundations of posing, timing, spacing, breakdowns and much more.

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The Bootstrap 4 Bootcamp
Posted in Course Frontend (Others)

The Bootstrap 4 Bootcamp

Learn to build beautiful responsive websites with the latest Bootstrap version (4.1.3), Flexbox, HTML5, and CSS3!

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Modern Embedded Architectures for Automotive E/E Systems
Posted in Course Others

Modern Embedded Architectures for Automotive E/E Systems

Learn how modern vehicles are designed, connected, diagnosed, and secured through advanced embedded architectures.

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MCP Mastery: Build AI Apps with Claude, LangChain and Ollama
Posted in AI Course

MCP Mastery: Build AI Apps with Claude, LangChain and Ollama

Build MCP LangChain v1, LangGraph v1 agents, servers & clients with Python, Streamlit, ChromaDB and Ollama integrations

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Engineering Drawing: Learn Engineering Drawing by Animations
Posted in Course Others

Engineering Drawing: Learn Engineering Drawing by Animations

Engineering Drawing Master Class: Curves | Projection | Orthographic Projection | Loci of Points | Plain Scale | AutoCAD

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Complete Blender 5.0 Modeling to Unreal Engine 5.7 Pipeline
Posted in CG Course Unreal Engine

Complete Blender 5.0 Modeling to Unreal Engine 5.7 Pipeline

We are going to create a Triple A Game Asset and bring it to life in Unreal Engine 5

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AI Agents Masterclass: N8N & Automation: Step by Step
Posted in AI Course

AI Agents Masterclass: N8N & Automation: Step by Step

AI Agents & RAG Masterclass: N8N & Automation — Build Real AI Workflows Step by Step

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The Shading Course
Posted in Course Others

The Shading Course

Unlock the Superpower of Understanding Light. Understand why some artwork looks flat and gain the skills to bring your creations to life. You can learn to draw anything you want – with openness and confidence.

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Build a Complete Mining Roguelite in Godot 4
Posted in Course Game Dev Godot

Build a Complete Mining Roguelite in Godot 4

Create a 2D mining roguelite while mastering Godot 4 fundamentals and gameplay systems

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