Game Asset Creation: Modeling & Texture Painting in Blender
Source: https://www.udemy.com/course/new-way-of-texture-painting-game-assets-in-blender-36/
What you’ll learn
- Use Blender and understand it’s interface
- Edit Mode and many techniques of modeling
- UV Unwrapping in a clever way
- Learn UV map and unwrap all the Models and how to add mark seams
- Hand painting/ texture painting in Blender
- Lighting, Compositing and Rendering
Requirements
- Mac or PC capable of Running Blender Version 3.0 or above
- You will learn all of the tools that will be needed for this course.
- I used graphic Tablet for texture painting but it will work with mouse as well but recommend using a graphic tablet.
Download Links
Password: cms.ddpanda.org
Related Courses & Lessons
Keep learning from this topic
VFX for Miniatures Part 1: Keying, Tracking & Rotoscoping
Bring your practical miniature effects into the digital realm with visual effects artist Setareh Samandari (Vertical, Dark Asset).
Introduction to Marvelous Designer
Learn how to create Clothing , Props, and Simulate Fabric in this In Depth Guide to Marvelous Designer.
FXPHD – Hard Surface and Creature Texturing
Centred on real-world production workflows, this course demonstrates how to construct modular, node-based texturing setups in Mari for hard surface...
Generative AI for VFX with ComfyUI & InvokeAI
This course offers VFX and visualization artists a deep and thorough understanding of the Stable Diffusion generative process by using...
Bipedal Creature Texturing
This course is designed for artists looking to strengthen their approach to production-ready creature texturing, from early reference analysis and...
Master Believable Body Mechanics
Transform your animation, in just twelve weeks, by learning the secrets of professional quality body mechanics in Blender.



