Tag: fxphd.com

FXPHD - Hard Surface and Creature Texturing
Posted in CG Course

FXPHD – Hard Surface and Creature Texturing

Centred on real-world production workflows, this course demonstrates how to construct modular, node-based texturing setups in Mari for hard surface and organic models, equipping artists with advanced techniques to improve consistency, adaptability, and pipeline integration. Covering the entire process from reference gathering and planning through to export and lookdev handoff, it’s a practical guide to building textures that meet the demands of modern VFX pipelines.

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V-Ray Exterior Destruction Scene
Posted in CG Course

V-Ray Exterior Destruction Scene

Master high-end environment creation, shader blending, and multi-pass compositing in this epic V-Ray workflow. This course is your complete guide to building a realistic, post-apocalyptic exterior, covering everything from high-density scene assembly to final multi-pass rendering. You’ll create a richly detailed cinematic environment inspired by one of the most iconic video games of all time, and finish with a polished composite in Nuke that’s ready for your reel.

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Generative AI for VFX with ComfyUI & InvokeAI
Posted in CG Course

Generative AI for VFX with ComfyUI & InvokeAI

This course offers VFX and visualization artists a deep and thorough understanding of the Stable Diffusion generative process by using the two most versatile node-based SD applications: ComfyUI and Invoke AI.

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Bipedal Modeling for Production
Posted in CG Course

Bipedal Modeling for Production

This course covers the practical steps required to transform a base mesh into a fully realized biped creature, with an emphasis on clean topology, displacement workflows, and review-ready presentation.

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Bipedal Creature Texturing
Posted in CG Course

Bipedal Creature Texturing

This course is designed for artists looking to strengthen their approach to production-ready creature texturing, from early reference analysis and planning through to structured exports and handoff.

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