Modelling Fundamentals 1001

Source: https://caveacademy.com/courses/modelling-fundamentals-1001/

Modelling Fundamentals is an on-demand course where students will be taught the fundamentals of 3D Modelling to create a photoreal, pipeline-ready model. Through practical hands-on learning, we’ll cover a wide range of topics covering the asset modelling process.

During this course, we’ll model 2 different assets. The first asset will be a hard-surface based asset: the wooden mallet. For this asset, we’ll capture and process our own photogrammetry reference data using a mobile phone.

We’ll then take the data into Autodesk Maya for camera alignment, retopology and UVs. We’ll also look to transfer the high-res details using Maxon ZBrush and we’ll look at creating a displacement map for final rendering.

The aim of the course is to provide you with a strong modelling skillset. This will enable you to have a core understanding of the VFX modelling pipeline and the skills to apply this know-how to real-world projects. More importantly, beyond the button-bashing, the course will develop your observation and analytical skills and give you the confidence to know where to lay down your polygons and how to direct the flow.

4e5atbux o

VUqPQmfr o

QQPyw6Mn o

kV5idFVc o



Download Links

Password: cms.ddpanda.org

Archive: 03477C92[ddpanda]

Verify to Access Download Links

Please wait for cloudflare turnstile to load.

Enjoyed this post?

If this article helped you, consider supporting my work.

Support 🐼

Leave a Reply

Your email address will not be published. Required fields are marked *