Realistic Texturing with Substance Painter

Source: https://coloso.global/en/products/3ddesign_parkheedo-us

“Are you frustrated with messy and unrealistic results, no matter how many times you follow references or instructions in free lectures?”

Meet the online class of veteran 3D Artist Heedo Park, who is the head of the Locus lighting team.

Substance Painter is the ultimate texturing tool, and this basic guide covers it all! With 20 lessons, you’ll learn everything from texturing theory to UDIM control and how to integrate with external tools like Maya. Boost your skills and confidence in realistic texturing with this Substance Painter class. Check it out at Coloso now!

While there are many online classes that teach the basics of the tool, but there are almost no tutorials that help you properly understand Substance Painter texturing.

In this class, you can learn in detail about the entire real texturing process, from the starting point of organizing modeling to reference analysis, base texture, and dirty values. Coloso is the only online class that teaches you everything from the overall work process to complex and detailed skills and practical know-how to develop your work even better.

image

image

image

image

It’s not my rip



Download Links

Password: cms.ddpanda.org

Enjoyed this post?

If this article helped you, consider supporting my work.

Support 🐼

Leave a Reply

Your email address will not be published. Required fields are marked *