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Modeling A Game Asset Castle In Blender
Posted in CG Course

Modeling A Game Asset Castle In Blender

This is an extensive video guide for those who want to learn ins and outs of Modeling in blender to create any stylized house or castle and as well low-poly assets for games.

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Procedural Thinking / Blender 3D - Small Steps To Big Ideas
Posted in CG Course

Procedural Thinking / Blender 3D – Small Steps To Big Ideas

This course is all about creating simple, everyday 3D objects-but procedurally, using Geometry Nodes in Blender. You’ll learn not only how to build versatile, adaptable assets but also how to naturally integrate procedural thinking into your workflow. From modeling and shading to UV mapping and generating optimized assets entirely within Geometry Nodes, you’ll discover practical ways to streamline repetitive tasks, make more reusable assets for faster future workflows, and unlock new possibilities with proceduralism.

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Stylized Japanese Environments In Blender 5 | Full Japanese Street Scene Course
Posted in CG Course

Stylized Japanese Environments In Blender 5 | Full Japanese Street Scene Course

A full guided environment project by Rosefield for 3D Tudor, built for artists who want one coherent Blender workflow from first blockout to final render.

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