Procedural Thinking / Blender 3D – Small Steps To Big Ideas
Source: https://superhivemarket.com/products/procedural-thinking--crossmind
Course Structure
This course is divided into three structured sections, each designed to progressively build your understanding of procedural workflows.
1. Fundamentals & Context – Before diving into projects, we’ll discuss some quick fundamentals to set the context. We’ll explore why proceduralism is beneficial for asset creation and how it enhances the workflow.
2. Practicing an Effective Starting Point– This is where we begin creating simple procedural setups and practice identifying good starting points. We’ll focus purely on form-building and effectively layering our setups at this stage—leaving elements like group inputs, gizmos, randomizers, and fine controls for later in the course.
3. Creating a Versatile Procedural Apple– In the final section, we apply everything to a fully procedural Apple asset, complete with variations, materials, and advanced controls, group inputs, randomizers, and viewport gizmos. We also explore optimization techniques, making assets ready for baking and external use.
It’s not my rip
Download Links
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