Ultimate Environmental Texture Creation Course

Learn every technique you need to create tileable materials for both games and film all in one course!
In this course, you will learn how to create everything from procedural materials to sculpted materials to photogrammetry materials.

SUBSTANCE DESIGNER, ZBRUSH, REALITY CAPTURE

In this course, we will go over how to create both beginner and advanced procedural materials using Substance Designer.
We will go over how to sculpt materials using Zbrush and Substance Designer, And we will go over how to scan photogrammetry materials and convert them into 3d using Reality Capture.

  • 01-Setting Up Substance Designer.mp4

  • 02-Creating Our Base Tile Shape.mp4

  • 03-Creating Our Cracks.mp4

  • 04-Creating Our Normal Map.mp4

  • 05-Creating Our Base Color And Roughness.mp4

  • 06-Creating Our Stone Generator.mp4

  • 07-Creating Our Stone Generator Part2.mp4

  • 08-Creating Stone Clusters Part1.mp4

  • 09-Creating Our Stone Clusters Part2.mp4

  • 10-Creating Our Base Tarmac.mp4

  • 11-Balancing Heightmap And Adding Cracks.mp4

  • 12-Creating Our Damage Mask.mp4

  • 13-Creating Our Ground.mp4

  • 14-Adding Large Patch Cracks.mp4

  • 15-Creating Our Base Color Part1.mp4

  • 16-Creating Our Base Color Part2.mp4

  • 17-Creating Our Base Color Part3.mp4

  • 18-Creating Our Base Color Part4.mp4

  • 19-Creating Our Base Color Part5.mp4

  • 20-Final Polish And Optimization.mp4

  • 20-Zbrush Setup And Going Over Our Reference.mp4

  • 21-Creating Our Single Cobblestone Part1.mp4

  • 22-Creating Our Single Cobblestone Part2 - Timelapse.mp4

  • 23-Placing Our Cobblestone Part1.mp4

  • 24-Placing Our Cobblestone Part2.mp4

  • 25-Placing Our Cobblestone Part3.mp4

  • 26-Placing Our Cobblestone Part4.mp4

  • 27-Sculpting Our Ground.mp4

  • 28-Placing Our Foliage.mp4

  • 29-Baking Our Material.mp4

  • 30-Setting Up Substance Designer.mp4

  • 31-Working On Our Ground Details.mp4

  • 32-Creating Our Stone Micro Noise.mp4

  • 33-Creating Our Base Color Part1.mp4

  • 34-Creating Our Base Color Part2.mp4

  • 35-Creating Our Base Color Part3.mp4

  • 36-Explaning How To Capture A Material.mp4

  • 37-Scanning Our Materials Outdoor.mp4

  • 38-Color Grading Our Images.mp4

  • 39-Turning Our Pictures Into A 3D Mesh.mp4

  • 40-Baking Our Wall Texture And Balancing Them.mp4

  • 41-Making Our Wall Texture Tileable In Substance Painter.mp4

  • 42-Finalizing Our Wall Material.mp4

  • 43-Building And Baking Our Sand Material - Timelapse.mp4

  • 44-Finalizing Our Ground Material.mp4

  • 45-Bonus-Polishing All Our Materials.mp4

  • 46-Bonus-Creating A Scene For Our Materials.mp4


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