Creating a Medieval Town Environment

Creating a Medieval Town Environment – Using UE5 & Blender

Learn how a professional environment artist works when creating environments for games. In this case, a medieval-style town environment using Blender & Unreal Engine 5, along with the help of nanite, Lumen, Zbrush, and various other software like substance designer & painter.

Based on the amazing concept art of Vincent Lau

BLENDER, SUBSTANCE, ZBRUSH, AND UNREAL ENGINE 5

This course will cover a very large number of topics, but the biggest topics are as follows:

    Doing project planning and creating proper blockout scenes.
    Creating modular buildings with high reusability.
    Sculpting wood and concrete assets in Zbrush.
    Using Nanite in UE5 along with slightly modified traditional workflows for higher quality models while still being able to use and modify them in other 3d software.
    Creating various tillable materials using substance 3d designer.
    Creating unique textures using Substance Painter.
    Doing lighting and post effects in unreal engine 5.
    Adding actual geometry displacement on our modular assets using the modeling tools in Unreal.
    Doing general level art in Unreal Engine.

And so much more.

The general takeaway of this course is that in the end, you will have the knowledge of how to create exactly what you see in the images, and you can apply this knowledge to almost any type of environment.

  • 01-Going Over Our Reference And Planning.mp4

  • 02-Setting Up Our Scenes And Start Creating Our Blockout Pieces.mp4

  • 03-Creating Our Blockout Part2.mp4

  • 04-Creating Our Blockout Part3.mp4

  • 05-Creating Our Blockout Part4.mp4

  • 06-Creating Our Blockout Part5.mp4

  • 07-Creating Our Blockout Part6.mp4

  • 08-Creating Our Blockout Part7.mp4

  • 09-Creating Our Blockout Part8.mp4

  • 10-Designing Our Buildings Part1.mp4

  • 11-Designing Our Buildings Part2 -Timelapse.mp4

  • 12-Designing Our Buildings Part3 -Timelapse.mp4

  • 13-Designing Our Buildings Part4 -Timelapse.mp4

  • 14-Discussing Our Progress So Far.mp4

  • 15-Designing Our Buildings Part5 -Timelapse.mp4

  • 16-Creating Our Round Roof.mp4

  • 17-Designing Our Buildings Part6 -Timelapse.mp4

  • 18-Creating And Placing Our Prop Blockouts -Timelapse.mp4

  • 19-Creating Our Wood Material Part1.mp4

  • 20-Creating Our Wood Material Part2.mp4

  • 21-Creating Our Pavement Material Part1.mp4

  • 22-Creating Our Pavement Material Part2.mp4

  • 23-Creating Our Pavement Material Part3.mp4

  • 24-Creating Our Pavement Material Part4.mp4

  • 25-Creating Our Pavement Material Part5.mp4

  • 26-Creating Our Pavement Material Part6.mp4

  • 27-Creating Our Pavement Material Part7.mp4

  • 28-Creating Our Brick Wall Material Part1.mp4

  • 29-Creating Our Brick Wall Material Part2.mp4

  • 30-Creating Our Brick Wall Material Part3.mp4

  • 31-Creating Our Slate Roof Texture Part1.mp4

  • 32-Creating Our Slate Roof Texture Part2.mp4

  • 33-Creating Our Plaster Material Part1.mp4

  • 34-Creating Our Plaster Material Part2.mp4

  • 35-Selecting Our Wood Pieces And Preparing Them For Sculpting.mp4

  • 36-Sculpting Our Wood Pieces Part1.mp4

  • 37-Sculpting Our Wood Pieces Part2.mp4

  • 38-Sculpting Our Wood Pieces Part3 - Timelapse.mp4

  • 39-Sculpting Our Wood Pieces Part4 - Timelapse.mp4

  • 40-Sculpting Our Wood Pieces Part5.mp4

  • 41-Optimizing Our High Poly And Exporting It.mp4

  • 42-Creating Our Lowpoly Wood Pieces.mp4

  • 43-Preparing Our Lowpoly Wood Pieces For Uv Unwrap.mp4

  • 44-Uv Unwrapping Our Wood Pieces Part1.mp4

  • 45-Uv Unwrapping Our Wood Pieces Part2 - Timelapse.mp4

  • 46-Uv Unwrapping Our Wood Pieces Part3.mp4

  • 47-Baking Our Wood Pieces.mp4

  • 48-Texturing Our Wood Pieces.mp4

  • 49-Setting Up Our Final Modular Assets Part1.mp4

  • 50-Setting Up Our Final Modular Assets Part2.mp4

  • 51-Setting Up Our Final Modular Assets Part3 - Timelapse.mp4

  • 52-Setting Up Our Final Modular Assets Part4 - Timelapse.mp4

  • 53-Creating Our Street Light Part1.mp4

  • 54-Creating Our Street Light Part2.mp4

  • 55-Creating Our Street Light Part3.mp4

  • 56-Creating Our Street Light Part4.mp4

  • 57-Creating Our Doors And Windows Part1 -Timelapse.mp4

  • 58-Creating Our Doors And Windows Part2 -Timelapse.mp4

  • 59-Creating Our Curb Part1.mp4

  • 60-Creating Our Curb Part2.mp4

  • 61-Finishing Our Roof Assets.mp4

  • 62-Placing Our Small Assets -Timelapse.mp4

  • 63-Doing Our First Lighting Pass And Adding Variation.mp4

  • 64-Adding More Variation To Our Environment.mp4

  • 65-Creating And Placing Our Foliage Part1.mp4

  • 66-Creating And Placing Our Foliage Part2.mp4

  • 67-Creating And Placing Our Foliage Part3.mp4

  • 68-Doing Our Second Lighting Pass And Planning The Polishing Fase.mp4

  • 69-Polishing Our Scene Part1 - Timelapse.mp4

  • 70-Polishing Our Scene Part2 - Timelapse.mp4

  • 71-Outro.mp4

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