Analytical Figure Audit Class Lectures
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Analytical Figure Audit Class Lectures

This is a 12-video series that directly mirrors the same lectures from my live classes. They follow the same topics covered over a 12 week course and include demos and assignments in addition to the weekly topics. Additional handouts will also be included along with each week’s lecture.

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Game Asset Workflow: A Complete Blender Guide
Posted in CG Course

Game Asset Workflow: A Complete Blender Guide

Master Game Asset Creation in Blender: A Step-by-Step Guide to Modeling, Sculpting, Texturing, UVs, Optimization and Exporting for Game Engines. 

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Procedural Rocks in Houdini using VOPs.
Posted in CG Course

Procedural Rocks in Houdini using VOPs.

Together we will create an extremely versatile Tool to create unlimited versions of all sorts of Rocks and Boulders. (Or to use as a Stone-Model Decal-Tool, …)

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CORE Compositing
Posted in CG Course

Fundamentals of Compositing in Blender

A lot of people think the render is the end of the process. It’s not! Compositing is the art of deconstructing and reconstructing your 3D renders for maximum control after rendering.

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CORE Physics
Posted in CG Course

Fundamentals of Physics in Blender

The exciting world of simulation with Blender! Learn everything from rigid and soft body physics, collisions, force fields, cloth, fluid, smoke, fire, and dynamic paint.

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CORE Rigging
Posted in CG Course

Fundamentals of Rigging in Blender

Like our bodies need a skeleton, 3D models need a rig that enables movement. Rigging is the technical art of preparing characters for motion with armatures, bone constraints and weight painting.

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CORE Animation
Posted in CG Course

Fundamentals of Animation in Blender

The art of movement! Animation is a coveted art form that breathes kinematic life into static scenes. Learn the principles of keyframes, f-curves, squash and stretch, ease in and ease out, and all the other aspects of making things move in Blender.

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CORE Texturing
Posted in CG Course

Fundamentals of Texturing in Blender

Textures add essential details and realism to the surface of 3D models, making them look more authentic and interesting. Dive into the essentials of texturing with Blender.

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CORE . Materials
Posted in CG Course

Fundamentals of Materials and Shading in Blender

Materials control the way your 3D models interact with light. Having a basic knowledge of materials and shaders is crucial for rendering stunning images.

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CORE Lighting
Posted in CG Course

Fundamentals of Lighting in Blender

The gateway to better renders. This course covers all aspects of lighting with Blender, from Cycles to EEVEE Next lighting and going over some of the main lighting methods, taken directly from real life.

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CORE Sculpting
Posted in CG Course

Fundamentals of Digital Sculpting

Pick up a digital ball of clay and let’s make something interesting! Sculpting with Blender is the most artistically intuitive method of organic shape creation, ideal for creatures, characters, and natural formations.

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CORE Mesh Modeling
Posted in CG Course

Fundamentals of 3D Mesh Modeling

Learn the most important tools and concepts for building 3D shapes with Blender. Whether you’re interested in games, animation, visual effects, industrial design, or architecture, mesh modeling is a crucial skill set.

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The Gesture Course - Michael Hampton
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The Gesture Course – Michael Hampton

Gesture drawing is a fundamental skill that bridges the gap between abstraction and representation. It’s about capturing the essence, movement, and story of a figure with intentional lines.

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The Block In Course - Stephen Bauman
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The Block In Course – Stephen Bauman

This course will give you the concepts you need in a format that guarantees that you also get the PRACTICE you need to get better.

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The Anatomy Survival Guide - Josh Black
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The Anatomy Survival Guide – Josh Black

This course is what I’ve learned about anatomy from over a decade of being an artist, all boiled down to a “survival” guide for drawing human anatomy.

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Introduction to Figure Construction
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Introduction to Figure Construction – Michael Hampton

“My university lectures on foundation drawing practices and figure construction recorded as a course.” – Michael Hampton

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How to Draw Fantasy Female Figures - Patrick Jones
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How to Draw Fantasy Female Figures – Patrick Jones

Learn the unique methods to demystify the art of drawing fantasy female figures from basic construction all the way to finished render. Includes fourteen hours of incredible insights from a master of fantasy art!

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Head Drawing and Construction - Michael Hampton
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Head Drawing and Construction – Michael Hampton

This course is for both beginners and seasoned artists, focusing on fundamental techniques of head construction—from posing and proportions to sculpting detailed facial features.

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The Perspective Course
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The Perspective Course

The goal of this course is to see in perspective, to imagine in perspective, and to draw your visions as you see and imagine them.

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C#/.NET Interview Mastery: Hands-On Edition (2026)
Posted in Coding Course

C#/.NET Interview Mastery: Hands-On Edition (2026)

This course is a structured and practice-oriented program designed to prepare you for real technical interviews in C# and .NET. It covers a full spectrum of topics: from basic language concepts to advanced architecture and system design questions.

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Ultimate Rive Animation Course Interactive Animations In Depth
Posted in Animation Course

The Ultimate Rive Animation Course

The only course you need to master interactive animations with rive.

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ポップでかわいい女の子イラストメイキング講座
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ポップでかわいい女の子イラストメイキング講座 (Pop and cute girl illustration making course)

This course is a making-of video that was introduced by the teacher himself to the process from the start of production to completion.

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Spline Course: 3D Modelling, Animating and Web Integration
Posted in CG Course

Spline Course: 3D Modelling, Animating and Web Integration

Master 3D modeling and animating with Spline Design. Unleash your creativity and become a successful 3D designer.

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Advanced Prompt Engineering​
Posted in AI Course

Advanced Prompt Engineering​

Learn advanced prompt engineering techniques to build complex LLM applications and use cases.

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Introduction to RAG
Posted in AI Course

Introduction to RAG​

Learn how to build effective and modern Retrieval Augmented Generation (RAG) systems.

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Introduction to AI Agents​
Posted in AI Course

Introduction to AI Agents​

Learn important prompt engineering techniques to build use cases with LLMs.

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Cursor: Coding with AI​
Posted in AI Course

Cursor: Coding with AI​

Learn how to code and build AI-powered web applications with Cursor.

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VFX Artwork That Pushes the Limits of After Effects
Posted in Animation Course

VFX Artwork That Pushes the Limits of After Effects

Master the 2D VFX artwork used when working on large-scale productions

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Stunning 2D motion graphics created with After Effects
Posted in Animation Course

Stunning 2D motion graphics created with After Effects

You will be able to learn a lot about not only the functional aspects, but also the thought process and what process to follow.

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Realistic Character Art in a Traditional Painting Style
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Realistic Character Art in a Traditional Painting Style

Establish a realistic art style through well-defined faces and detailed coloring that resembles traditional paintings.

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How to Design Stylish and Trendy Characters for Illustrations Concept Artist
Posted in Course Others

How to Design Stylish and Trendy Characters for Illustrations Concept Artist

If you want to draw a character that attracts attention from a wide audience, that character requires a solid “concept.” Designing a character without that understanding will result in artwork which incorporates meaningless details.

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Fundamentals of Stylized Character Art
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Fundamentals of Stylized Character Art

I am going to teach you art fundamentals and how to implement them as we draw stylized characters.

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