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Analytical Figure Audit Class Lectures
This is a 12-video series that directly mirrors the same lectures from my live classes. They follow the same topics covered over a 12 week course and include demos and assignments in addition to the weekly topics. Additional handouts will also be included along with each week’s lecture.
Game Asset Workflow: A Complete Blender Guide
Master Game Asset Creation in Blender: A Step-by-Step Guide to Modeling, Sculpting, Texturing, UVs, Optimization and Exporting for Game Engines.
Procedural Rocks in Houdini using VOPs.
Together we will create an extremely versatile Tool to create unlimited versions of all sorts of Rocks and Boulders. (Or to use as a Stone-Model Decal-Tool, …)
Fundamentals of Compositing in Blender
A lot of people think the render is the end of the process. It’s not! Compositing is the art of deconstructing and reconstructing your 3D renders for maximum control after rendering.
Fundamentals of Physics in Blender
The exciting world of simulation with Blender! Learn everything from rigid and soft body physics, collisions, force fields, cloth, fluid, smoke, fire, and dynamic paint.
Fundamentals of Rigging in Blender
Like our bodies need a skeleton, 3D models need a rig that enables movement. Rigging is the technical art of preparing characters for motion with armatures, bone constraints and weight painting.
Fundamentals of Animation in Blender
The art of movement! Animation is a coveted art form that breathes kinematic life into static scenes. Learn the principles of keyframes, f-curves, squash and stretch, ease in and ease out, and all the other aspects of making things move in Blender.
Fundamentals of Texturing in Blender
Textures add essential details and realism to the surface of 3D models, making them look more authentic and interesting. Dive into the essentials of texturing with Blender.
Fundamentals of Materials and Shading in Blender
Materials control the way your 3D models interact with light. Having a basic knowledge of materials and shaders is crucial for rendering stunning images.
Fundamentals of Lighting in Blender
The gateway to better renders. This course covers all aspects of lighting with Blender, from Cycles to EEVEE Next lighting and going over some of the main lighting methods, taken directly from real life.
Fundamentals of Digital Sculpting
Pick up a digital ball of clay and let’s make something interesting! Sculpting with Blender is the most artistically intuitive method of organic shape creation, ideal for creatures, characters, and natural formations.
Fundamentals of 3D Mesh Modeling
Learn the most important tools and concepts for building 3D shapes with Blender. Whether you’re interested in games, animation, visual effects, industrial design, or architecture, mesh modeling is a crucial skill set.
The Gesture Course – Michael Hampton
Gesture drawing is a fundamental skill that bridges the gap between abstraction and representation. It’s about capturing the essence, movement, and story of a figure with intentional lines.
The Block In Course – Stephen Bauman
This course will give you the concepts you need in a format that guarantees that you also get the PRACTICE you need to get better.
The Anatomy Survival Guide – Josh Black
This course is what I’ve learned about anatomy from over a decade of being an artist, all boiled down to a “survival” guide for drawing human anatomy.
Introduction to Figure Construction – Michael Hampton
“My university lectures on foundation drawing practices and figure construction recorded as a course.” – Michael Hampton
How to Draw Fantasy Female Figures – Patrick Jones
Learn the unique methods to demystify the art of drawing fantasy female figures from basic construction all the way to finished render. Includes fourteen hours of incredible insights from a master of fantasy art!
Head Drawing and Construction – Michael Hampton
This course is for both beginners and seasoned artists, focusing on fundamental techniques of head construction—from posing and proportions to sculpting detailed facial features.
The Perspective Course
The goal of this course is to see in perspective, to imagine in perspective, and to draw your visions as you see and imagine them.
C#/.NET Interview Mastery: Hands-On Edition (2026)
This course is a structured and practice-oriented program designed to prepare you for real technical interviews in C# and .NET. It covers a full spectrum of topics: from basic language concepts to advanced architecture and system design questions.
The Ultimate Rive Animation Course
The only course you need to master interactive animations with rive.
ポップでかわいい女の子イラストメイキング講座 (Pop and cute girl illustration making course)
This course is a making-of video that was introduced by the teacher himself to the process from the start of production to completion.
Spline Course: 3D Modelling, Animating and Web Integration
Master 3D modeling and animating with Spline Design. Unleash your creativity and become a successful 3D designer.
Advanced Prompt Engineering
Learn advanced prompt engineering techniques to build complex LLM applications and use cases.
Introduction to RAG
Learn how to build effective and modern Retrieval Augmented Generation (RAG) systems.
Introduction to AI Agents
Learn important prompt engineering techniques to build use cases with LLMs.
Cursor: Coding with AI
Learn how to code and build AI-powered web applications with Cursor.
VFX Artwork That Pushes the Limits of After Effects
Master the 2D VFX artwork used when working on large-scale productions
Stunning 2D motion graphics created with After Effects
You will be able to learn a lot about not only the functional aspects, but also the thought process and what process to follow.
Realistic Character Art in a Traditional Painting Style
Establish a realistic art style through well-defined faces and detailed coloring that resembles traditional paintings.
How to Design Stylish and Trendy Characters for Illustrations Concept Artist
If you want to draw a character that attracts attention from a wide audience, that character requires a solid “concept.” Designing a character without that understanding will result in artwork which incorporates meaningless details.
Fundamentals of Stylized Character Art
I am going to teach you art fundamentals and how to implement them as we draw stylized characters.

































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