Source: https://caveacademy.com/courses/introduction-to-cg-tools-and-techniques/
In this course, we’ll start by giving an overview of a typical CG pipeline and see how data is passed from one stage to the next. Following on from this, we’ll introduce you to a series of applications and look at different stages of the pipeline such as Modelling, Texturing, Look Development, Rigging, Animation, Lighting and so forth.
By the end of the course, you will be more confident with the tools and familiar with CG concepts for creating assets and tackling shot-based tasks.
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