Transforming Mech Design in Photoshop and Blender
Source: https://conceptartforge.com/products/transforming-mech-design-in-photoshop-and-blender?variant=47773923410058
This self-taught masterclass focuses on designing transforming mecha characters using a professional concept art workflow. Taught by concept artist Kevin Koesnodihardjo (DreamWorks Animation, Phinyx Studio), the course shows how to develop complex mechanical designs from sketches to final presentation using both 2D and 3D tools.
Course Overview
- Self-taught masterclass format
- Focus: Transforming mecha design workflow
- Tools: Photoshop, Blender, Grease Pencil techniques
- Includes bonus real-time projects
Part 1 – Starter Methods
- Introduction to workflow
- Silhouette sketching techniques
- Line sketching for design clarity
- Refining and designing mechanical systems
- Blender blockout setup
- No-bone rigging techniques
- Polishing mech versions (E and M variants)
Part 2 – Advanced Techniques
- Designing a third mech concept
- blockout refinement
- Detail planning for mechanical parts
- High-level 3D model refinement
- Grease Pencil rapid detailing workflow
- Materials and camera setup
- Photoshop final polishing
- Decal design workflow
- Final presentation rendering
- Animated turntable creation
Bonus Content
- Redesign of retro game mech “Mr. Heli / Battle Chopper”
- Nautilon Japanese-style mecha sketching process
Its not my rip
Download Links
Password: cms.ddpanda.org
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