Transforming Mech Design in Photoshop and Blender

Source: https://conceptartforge.com/products/transforming-mech-design-in-photoshop-and-blender?variant=47773923410058

This self-taught masterclass focuses on designing transforming mecha characters using a professional concept art workflow. Taught by concept artist Kevin Koesnodihardjo (DreamWorks Animation, Phinyx Studio), the course shows how to develop complex mechanical designs from sketches to final presentation using both 2D and 3D tools.

Course Overview

  • Self-taught masterclass format
  • Focus: Transforming mecha design workflow
  • Tools: Photoshop, Blender, Grease Pencil techniques
  • Includes bonus real-time projects

Part 1 – Starter Methods

  • Introduction to workflow
  • Silhouette sketching techniques
  • Line sketching for design clarity
  • Refining and designing mechanical systems
  • Blender blockout setup
  • No-bone rigging techniques
  • Polishing mech versions (E and M variants)

Part 2 – Advanced Techniques

  • Designing a third mech concept
  • blockout refinement
  • Detail planning for mechanical parts
  • High-level 3D model refinement
  • Grease Pencil rapid detailing workflow
  • Materials and camera setup
  • Photoshop final polishing
  • Decal design workflow
  • Final presentation rendering
  • Animated turntable creation

Bonus Content

  • Redesign of retro game mech β€œMr. Heli / Battle Chopper”
  • Nautilon Japanese-style mecha sketching process

hhMrG5tW o

gqsuhKto o

cujYoro9 o

F28LflCm o

Its not my rip



Download Links

Password: cms.ddpanda.org

β˜•

Enjoyed this post?

If this article helped you, consider supporting my work.

Support 🐼

Leave a Reply

Your email address will not be published. Required fields are marked *