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Category: CG
Master computer graphics skills with courses in 2D, 3D graphics, rendering techniques, and visual design.
Introduction to Lighting & Compositing for Cinematics
This introduction to lighting and compositing by Jon Perez provides insight into a professional workflow used at studios for cinematic production.
Learn Real-life VFX Compositing with Blender
In this course, you will learn how to create realistic visual effects using Blender through a full-scale video project using practical materials shot by a professional team.
Blender Creature Effects: The Complete Workflow
Have you ever dreamed of creating lifelike creature characters in Blender? This course uses a Eurasian wolf as a case study and will guide you step-by-step to complete a cinematic and realistic Eurasian wolf model.
Nomad & ZBrush : GSC Modeling Tutorial
Subtitle: From Zero Foundation to 3D Printing Delivery, Master Full-Process GSC Figure Modeling Skills
Patata School Courses
It’s Time to learn Learn 3D, Motion Design, and illustration from your favorite studio.
Create Cyberpunk Animations Using Blender
Learn how to create a cyberpunk-style 3D video using Blender’s basic functions from Kazusa, an expert in creating photorealistic worlds and visual effects.
The 100-Chapter Guide to Blender From the Basics to 3D Animation
From modeling subcultures characters to all the 3D skills you need in Blender, get access to top-of-the-industry insights in this 100-chapter Blender class.
Procedural Stylized Worlds | The Ultimate Geometry Nodes & Shading Course for Blender
Procedural Stylized Worlds is a comprehensive curriculum designed to take you from a blank viewport to a fully automated environment engine in Blender 4.5+.
Game Asset Workflow: A Complete Blender Guide
Master Game Asset Creation in Blender: A Step-by-Step Guide to Modeling, Sculpting, Texturing, UVs, Optimization and Exporting for Game Engines.
Procedural Rocks in Houdini using VOPs.
Together we will create an extremely versatile Tool to create unlimited versions of all sorts of Rocks and Boulders. (Or to use as a Stone-Model Decal-Tool, …)
Fundamentals of Compositing in Blender
A lot of people think the render is the end of the process. It’s not! Compositing is the art of deconstructing and reconstructing your 3D renders for maximum control after rendering.
Fundamentals of Physics in Blender
The exciting world of simulation with Blender! Learn everything from rigid and soft body physics, collisions, force fields, cloth, fluid, smoke, fire, and dynamic paint.
















