Tag: FastTrackTutorials

Easy Foliage for Games
Posted in CG Course

Easy Foliage for Games

Learn how a professional environment artist works when creating easy and efficient foliage for games. You will learn how to create various types of foliage like trees, shrubs, ivy, grass, plants, and more. Next to this, you will also learn how to create foliage decals, custom leaf, and branch textures and how to place foliage in your environment.

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Creating Advanced Trim Sheet Textures for Games
Posted in CG Course

Creating Advanced Trim Sheet Textures for Games

Learn how a professional environment artist works when creating complicated trim sheets for games. You will learn how to create an entire environment using one single trim sheet texture. Including planning, blockout creation, trim sheet modeling, baking and texturing, final asset creation and UV unwrapping, unreal engine environment setup, lighting, and final presentation.

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Creating Destroyed Assets for Games
Posted in CG Course

Creating Destroyed Assets for Games

Learn how a professional environment artist works when creating destroyed assets for games. You’ll learn techniques like correct asset planning, creating modular assets, creating destroyed concrete and pillars, creating destroyed wood/flooring, creating rubble piles, simulating debris, and more!

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Creating Game Environments For Mobile & VR
Posted in CG Course

Creating Game Environments For Mobile & VR

Learn how a professional environment artist works when creating environments for mobile and VR games. You’ll learn techniques like Modular Modeling, optimization techniques for Mobile/VR, trim sheet workflows, level art & composition in UE, rock sculpting in Zbrush, Modeling in Blender and so much more!

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Full Environment Creation in UE5 & Blender
Posted in CG Course

Full Environment Creation in UE5 & Blender

Learn how a professional environment artist works when creating environments for games. You’ll learn techniques like Modular Modeling, Procedural Texturing, Unique Texturing, Level Art & Composition, shader Creation, Lighting, Character Animations and so much more!

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Creating a metro train interior in UE5
Posted in CG Course

Creating a metro train interior in UE5

Learn how a professional environment artist works when creating interior environments for games. You’ll learn techniques like high poly modeling, using UE5 Nanite, Procedural and unique texturing, level art, Lighting and Post Effects (Using the new Lumen System), creating advertisements, and other stickers.

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Large Game Environment Creation
Posted in CG Course

Large Game Environment Creation

Learn how a professional environment artist works when creating large environments for games. You’ll learn techniques like Modular Modeling, Procedural Texturing, High to low poly modeling, Sculpting, Composition, Level Art, Lighting – and much more!

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Ultimate Environmental Texture Creation Course
Posted in CG Course

Ultimate Environmental Texture Creation Course

Learn every technique you need to create tileable materials for both games and film all in one course! In this course, you will learn how to create everything from procedural materials to sculpted materials to photogrammetry materials.

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Post-Apocalyptic Game Environment
Posted in CG Course

Post-Apocalyptic Game Environment

Learn how a professional environment artist works when creating environments for games. You’ll learn techniques like Modular Modeling, Procedural Texturing, Unique Texturing, Decal Creation, Composition, Level Art, Lighting – and much more!

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Ultimate Photogrammatry Course
Posted in CG Course

Ultimate Photogrammatry Course

In this advanced tutorial you will learn multiple different workflows to create photo scanned content, from scanning walls and floors, to organic and urban objects, to foliage scanning and more.

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