Category: CG

Master computer graphics skills with courses in 2D, 3D graphics, rendering techniques, and visual design.

The Ultimate Houdini DOPs: Gas Microsolvers & Custom Forces
Posted in CG Course

The Ultimate Houdini DOPs: Gas Microsolvers & Custom Forces [Link Updated]

Master the power of Houdini’s simulation system by learning to create your own solvers, procedural forces, and SOP-based simulation controls — all from scratch.

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Demystifying Multi-Character Animation in Maya
Posted in CG Course

Demystifying Multi-Character Animation in Maya

With confidence, we’ll break down multi-character scenes into simple, manageable steps

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Building Fluid Solvers For Visual Effects and Houdini (Part2)
Posted in CG Course

Building Fluid Solvers For Visual Effects and Houdini (Part2)

In this second installment of our simulation series, we dive into the world of fluids—breaking down the complex math and simulation logic into approachable, practical concepts.

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Building Fluid Solvers For Visual Effects and Houdini (Part1)
Posted in CG Course

Building Fluid Solvers For Visual Effects and Houdini (Part1)

Do you dream of building your own fluid simulation engine—like Houdini, RealFlow, or your own custom solver? You’re in the right place.

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Creature CFX in Houdini (Rebelway)
Posted in CG Course

Creature CFX in Houdini (Rebelway)

This course is ideal to anyone wanting to transition from Maya & Ziva to using Houdini as-well as Houdini experts wanting to dive deeper into Skin, Tissue, Fascia and Muscle Simulation in Houdini.

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All CGFastTrack Courses
Posted in CG Course

All CGFastTrack Courses

An ultra beginner friendly way to learn Blender. From beginner to advanced.

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Creating Low-Poly Stylized 3D Weapons - in-depth Tutorial Course
Posted in CG Course

Creating Low-Poly Stylized 3D Weapons – in-depth Tutorial Course

Learn how a professional prop/character artist works in creating a stylized low poly weapon from start to finish. You’ll learn techniques like Zbrush modeling & Sculpting, Retopology, UV Unwrapping & Baking, Texturing and making final renders, and more!

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Creating Stylized 3D Environments for Games - Tutorial Course
Posted in CG Course

Creating Stylized 3D Environments for Games – Tutorial Course

Learn how a professional environment artist works when creating environments for games and cinematics with Justin Wallace.

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Advanced Stylized Character Art Course
Posted in CG Course

Advanced Stylized Character Art Course

Learn the entire process of creating a stylized 3d character for games. In this course you will learn how to do High-Poly, Low-Poly, Retopology, UV unwrapping, Baking, Lookdev and Rendering!

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Creating Game-Ready Weapons Using Blender & Substance Painter
Posted in CG Course

Creating Game-Ready Weapons Using Blender & Substance Painter

Learn how a professional weapon artist works when creating high quality game-ready weapons. In this course you will learn from start to finish how to create a high quality game-ready weapon including everything from ref gathering, Creating High and Low Poly, UV Unwrapping, Baking/Texturing and Rendering.

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Creating Art Tools Using Houdini & Unreal Engine 5
Posted in CG Course

Creating Art Tools Using Houdini & Unreal Engine 5

Learn how a professional Technical Artist creating tools for games in Houdini. You’ll learn how to approach and create tools that you will be able to use in Unreal Engine.

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Budget 3D Environment Art - Tutorial Course
Posted in CG Course

Budget 3D Environment Art – Tutorial Course

This course is a bit different then our usual courses. In this course we will give you a brief overview on how 3D Environments are constructed. Showcasing various topics like Asset creation, Material creation, Level art & lighting.

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