Category: CG

Master computer graphics skills with courses in 2D, 3D graphics, rendering techniques, and visual design.

Patreon - TIMJ
Posted in Animation CG Course

Patreon – TIMJ – Complete Rip 2023-2025

Hello and welcome to my Patreon! With a small contribution per month, you can help me to continue producing videos and other content. You can also join the higher level to get exclusive tutorials, mostly in the Houdini context with a focus on motion design / abstract design, look deveopment and more.

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Houdini Tutorial | Volcanic Eruption
Posted in CG Course

Houdini Tutorial | Volcanic Eruption

This tutorial mainly focuses on Pyro simulation, and involves various pyro simulations like the volcanic plume, the volcanic bombs, sparse smoke in the air, shockwave smoke, smoke and fire spreading on the terrain, and smoke from rolling rocks, to give you an in-depth understanding of Pyro

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Waterfall Simulation | Houdini Tutorial
Posted in CG Course

Waterfall Simulation | Houdini Tutorial

In this tutorial, we will first analyze the physical features of a reference, and then create it in Houdini by Height Fields, FLIP fluid, and Whitewater system.

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Realistic Dynamic Clouds Simulation | Houdini Tutorial
Posted in CG Course

Realistic Dynamic Clouds Simulation | Houdini Tutorial

this tutorial covers the basic knowledge and two practical scene cases, including reference analysis, fluid simulation, scene setup, lighting, materials, rendering, and final compositing.

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Pro Tsunami Simulation | Houdini Tutorial
Posted in CG Course

Pro Tsunami Simulation | Houdini Tutorial

This is a large-scale tsunami scene tutorial in Houdini, a comprehensive big case with a lot of FX elements. It tackles fluid simulation, RBD simulation, SBD simulation, etc., and is suitable for intermediate and advanced FX artists.

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AAA Unity VFX Pipeline: Production-Ready Effects for Games
Posted in CG Course Unity

AAA Unity VFX Pipeline: Production-Ready Effects for Games

Create optimized Unity VFX: different types of effects, Shader Graph, Particle System, Cinemachine

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Advance Feather System Using Yeti
Posted in CG Course

Advance Feather System Using Yeti

In this comprehensive course (6h), I will guide you through the entire feather system workflow inside Maya(2025) using the powerful grooming tool Yeti(5.1.8).

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Introduction to Lighting & Compositing for Cinematics
Posted in CG Course

Introduction to Lighting & Compositing for Cinematics

This introduction to lighting and compositing by Jon Perez provides insight into a professional workflow used at studios for cinematic production.

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Learn Real-life VFX Compositing with Blender
Posted in CG Course

Learn Real-life VFX Compositing with Blender

In this course, you will learn how to create realistic visual effects using Blender through a full-scale video project using practical materials shot by a professional team.

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Blender Creature Effects: The Complete Workflow
Posted in CG Course

Blender Creature Effects: The Complete Workflow

Have you ever dreamed of creating lifelike creature characters in Blender? This course uses a Eurasian wolf as a case study and will guide you step-by-step to complete a cinematic and realistic Eurasian wolf model.

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Nomad & ZBrush : GSC Modeling Tutorial
Posted in CG Course

Nomad & ZBrush : GSC Modeling Tutorial

Subtitle: From Zero Foundation to 3D Printing Delivery, Master Full-Process GSC Figure Modeling Skills

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Patata School
Posted in CG Course

Patata School Courses

It’s Time to learn Learn 3D, Motion Design, and illustration from your favorite studio.

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Create Cyberpunk Animations Using Blender
Posted in CG Course

Create Cyberpunk Animations Using Blender

Learn how to create a cyberpunk-style 3D video using Blender’s basic functions from Kazusa, an expert in creating photorealistic worlds and visual effects.

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The 100-Chapter Guide to Blender From the Basics to 3D Animation
Posted in CG Course

The 100-Chapter Guide to Blender From the Basics to 3D Animation

From modeling subcultures characters to all the 3D skills you need in Blender, get access to top-of-the-industry insights in this 100-chapter Blender class.

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Procedural Stylized Worlds | The Ultimate Geometry Nodes & Shading Course for Blender
Posted in CG Course

Procedural Stylized Worlds | The Ultimate Geometry Nodes & Shading Course for Blender

Procedural Stylized Worlds is a comprehensive curriculum designed to take you from a blank viewport to a fully automated environment engine in Blender 4.5+.

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Game Asset Workflow: A Complete Blender Guide
Posted in CG Course

Game Asset Workflow: A Complete Blender Guide

Master Game Asset Creation in Blender: A Step-by-Step Guide to Modeling, Sculpting, Texturing, UVs, Optimization and Exporting for Game Engines. 

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Procedural Rocks in Houdini using VOPs.
Posted in CG Course

Procedural Rocks in Houdini using VOPs.

Together we will create an extremely versatile Tool to create unlimited versions of all sorts of Rocks and Boulders. (Or to use as a Stone-Model Decal-Tool, …)

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CORE Compositing
Posted in CG Course

Fundamentals of Compositing in Blender

A lot of people think the render is the end of the process. It’s not! Compositing is the art of deconstructing and reconstructing your 3D renders for maximum control after rendering.

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CORE Physics
Posted in CG Course

Fundamentals of Physics in Blender

The exciting world of simulation with Blender! Learn everything from rigid and soft body physics, collisions, force fields, cloth, fluid, smoke, fire, and dynamic paint.

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CORE Rigging
Posted in CG Course

Fundamentals of Rigging in Blender

Like our bodies need a skeleton, 3D models need a rig that enables movement. Rigging is the technical art of preparing characters for motion with armatures, bone constraints and weight painting.

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CORE Animation
Posted in CG Course

Fundamentals of Animation in Blender

The art of movement! Animation is a coveted art form that breathes kinematic life into static scenes. Learn the principles of keyframes, f-curves, squash and stretch, ease in and ease out, and all the other aspects of making things move in Blender.

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CORE Texturing
Posted in CG Course
Links Fixed

Fundamentals of Texturing in Blender

Textures add essential details and realism to the surface of 3D models, making them look more authentic and interesting. Dive into the essentials of texturing with Blender.

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CORE . Materials
Posted in CG Course
Links Fixed

Fundamentals of Materials and Shading in Blender

Materials control the way your 3D models interact with light. Having a basic knowledge of materials and shaders is crucial for rendering stunning images.

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CORE Lighting
Posted in CG Course

Fundamentals of Lighting in Blender

The gateway to better renders. This course covers all aspects of lighting with Blender, from Cycles to EEVEE Next lighting and going over some of the main lighting methods, taken directly from real life.

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CORE Sculpting
Posted in CG Course

Fundamentals of Digital Sculpting

Pick up a digital ball of clay and let’s make something interesting! Sculpting with Blender is the most artistically intuitive method of organic shape creation, ideal for creatures, characters, and natural formations.

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CORE Mesh Modeling
Posted in CG Course

Fundamentals of 3D Mesh Modeling

Learn the most important tools and concepts for building 3D shapes with Blender. Whether you’re interested in games, animation, visual effects, industrial design, or architecture, mesh modeling is a crucial skill set.

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Spline Course: 3D Modelling, Animating and Web Integration
Posted in CG Course

Spline Course: 3D Modelling, Animating and Web Integration

Master 3D modeling and animating with Spline Design. Unleash your creativity and become a successful 3D designer.

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Future Fashion with Marvelous Designer & Cinema4D
Posted in CG Course

Future Fashion with Marvelous Designer & Cinema4D

Get a look at how to start creating realistic designs,direct your own fashion line,and make realistic characters in Cinema 4D.

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Creating Cel-Shaded Character Animations with Blender
Posted in CG Course

Creating Cel-Shaded Character Animations with Blender

3DCG Animator Hirao will teach you how to use Blender to make cel-shaded animations, from moving characters and objects to creating action scenes.

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Cartoon style VFX animation expressed with Blender
Posted in CG Course

Cartoon style VFX animation expressed with Blender

Based on an understanding of the 3D and animation production flow, learn the core functions of Blender as well as various expressions such as VFX and filters that add color.

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Maya rigging to learn from Riot Games TA
Posted in CG Course

Maya rigging to learn from Riot Games TA

From basic theories for beginners to how to set up rigging, to how to use Maya nodes and Python.

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Environment Concept Art Cursed Village
Posted in CG Course

Environment Concept Art Cursed Village

This course will teach you the basics of environment design, storytelling through art, and using professional tools. You will not only improve your art skills but also learn how to solve problems for your own projects. By the end, you’ll have a great portfolio piece that shows your talent in designing engaging and detailed worlds, helping you succeed in the field of concept art.

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