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Category: CG
Master computer graphics skills with courses in 2D, 3D graphics, rendering techniques, and visual design.
Modelling Fundamentals 1001
Through practical hands-on learning, we’ll cover a wide range of topics covering the asset modelling process to create a photoreal, pipeline-ready model.
Modeling Beautiful and Lifelike Female Characters
Do you feel like your best efforts always lack a little something special? Then let Ed Pantera’s aesthetic modeling skills help you fill in those gaps. Don’t miss this exclusive look into Ed Pantera’s unrivaled expertise, from his approach to the female anatomy and how to create natural-looking characters to the secrets to creating appealing characters with the right vibe,
Introduction to Maya 1001
In this course, we’ll introduce you to Autodesk Maya, so you are confident using the application as you progress into different aspects of the 3D pipeline.
Cinematic Matte Painting Techniques
This workshop is designed for artists with a basic understanding of Photoshop, Nuke, and Blender, as well as for those who already have the technical skills but want to elevate their work to a cinematic, production-quality level. Artists will gain a clear understanding of a matte-painting workflow, including how to prepare for a project, how to gather resources, and how to implement industry-standard methods.
Practical Lighting for Production
Explore the complete process of lighting and compositing a shot to match a movie reference, using industry-standard software, Maya, Arnold, and Nuke. This intermediate-level workshop, led by Graham Cunningham, is designed for anyone interested in full-CG lighting workflows.
CG and VFX Overview 1001
This on-demand foundation level course will give you an overview of the different stages of a CG and VFX production pipeline, and outline what artists and technicians do at each stage in today’s global filmmaking industry.
Modern Miniature Effects Part 4: Octopus Assembly & Final Shoot
Complete your journey into modern miniature effects with creative director and master FX artist Fon Davis (Star Wars franchise, Guardians of the Galaxy, Interstellar).
Modern Miniature Effects Part 3: Ship Assembly, Paint & Weathering
Explore the art, technology, and practical know-how behind modern miniature effects with industry experts Fon Davis (Star Wars franchise, Guardians of the Galaxy, Interstellar) and James A. Powell (Monster City Studios).
Modern Miniature Effects Part 2: 3D Printing, Laser Cutting & Fiberglass Lay-Up
Continue your journey into the art, technology, and business of modern miniature effects with industry pros Fon Davis (Star Wars franchise, Guardians of the Galaxy, Interstellar) and James A. Powell (Monster City Studios).
Modern Miniature Effects Part 1: Project Planning & Acquiring 3D Models
Discover the art, technology, and business of modern miniature effects with renowned FX artist and creative director Fon Davis (Star Wars franchise, Guardians of the Galaxy, Interstellar).
Stop Motion Animation Part 4: Puppet Animation Techniques
In PART FOUR of their 4-Part Stop Motion Animation course series, The Chiodo Bros. (TEAM AMERICA, KILLER KLOWNS FROM OUTERSPACE, ELF) will teach you to animate your stop motion puppet for the camera.
Stop Motion Animation Part 3: Camera, Lighting & Software
In PART THREE of their 4-Part Stop Motion Animation course series, it’s “Lights, Camera… ACTION!” as the The Chiodo Bros.
Stop Motion Animation Part 2: Set Design & Construction
In PART TWO of their 4-Part Stop Motion Animation course series, the Chiodo Bros., Stephen, Charlie & Edward (TEAM AMERICA, ELF, KILLER KLOWNS FROM OUTERSPACE) teach you how to build a working stop motion set for your frame-by-frame filmmaking projects.
Stop Motion Animation Part 1: Puppet Creation
In PART 1 of their 4-part Stop Motion Animation course series, the Chiodo Bros. (TEAM AMERICA, KILLER CLOWNS FROM OUTERSPACE, ELF) teach you to build a puppet perfect for frame-by-frame filmmaking.
VFX for Miniatures Part 3: Storm FX, Simulation, Color Finishing & Final Comp
In Part 3, they’ll show you how to bring every element together through compositing, lighting, adding effects, and color finishing
VFX for Miniatures Part 2: Assembling Elements for the Digital Environment
Continue your journey from practical to digital with VFX artists Setareh Samandari (Vertical, Dark Asset) and Habib Zargarpour (Twister, The Perfect Storm) in Part 2 of this 3-part series.
VFX for Miniatures Part 1: Keying, Tracking & Rotoscoping
Bring your practical miniature effects into the digital realm with visual effects artist Setareh Samandari (Vertical, Dark Asset).
Stylized Game Asset Course. Blender & Substance Painter 2026
Learn to make a Stylized Axe, Game-Ready workflow in Blender and Substance Painter, Modeling, sculpting and texturing.
Architectural Design for Games using Blender & UE5
Learn how to use Blender and Unreal Engine 5 to craft a Victorian-style architectural game environment design using a professional workflow. Environment Artist Joshua Haun shares how to take design elements from Victorian history and bring them into the digital realm, allowing game players to immerse themselves in the game world.
Master Sculpting Heads – 3D Blender Course
Sculpting can be a challenging and complex subject to tackle, yet it is one of the most satisfying skill to have ❤️🔥. It is an amazing skill to learn, and with this course, it will be possible for you to start mastering sculpting heads in Blender, both male and female ✍️👨👩!
Procedural Workflows for Games using Houdini
The goal of this 4-hour workshop is to walk artists through the entire environment creation process, using artist-friendly workflows in Houdini. Giovani guides mid-level artists who already have some basic experience with Houdini in getting started with using the software as part of a creative pipeline.
Creating a Sci-Fi Hallway in Unreal Engine 5
Texturing Pipeline Using UE5, Blender & Substance Painter With Dominique Buttiens
Unreal to Nuke Masterclass
Unlock the Secrets to Hollywood VFX in One Day! Learn how to create Mind-Blowing VFX from an Industry Pro
C4D Background Design Master Class | C4D 배경 디자인 마스터 클래스
From layout to lighting, attractive scene rendering
Introduction to Modeling Cel-Shaded Characters in Blender
In this class, CG designer wogli, who works across various genres ranging from animation and promotional videos to movies, shares his character modeling expertise by bringing together “cel-shaded styles” and “Blender,” starting from the basics.
Blender 3D Character Styling and Direction with 160 Practical Examples
From hip to adorable — craft your very own precious Blender stylized characters. Master it all with Minjeong Shin’s expert skills, right now!
Creating Cute 3D Models in Blender
You will learn everything starting from gathering references, blocking out, 3D modeling simple to complex shapes, texturing using shading nodes, lighting, and rendering.
Blender VFX: Mastering Particle Effects Vol.1
Master the particle system: natural effects, fluid simulation, and other effects.
Let’s make cool and cute abstract CG using the free software “Blender”!
Are you worried if you can create something that actually exists, but don’t know how to make abstract CG or how to charm it?
Blender Robot Creation for Beginners
Create your first 3D robot in Blender, step by step.
Generative AI for VFX with ComfyUI & InvokeAI
This course offers VFX and visualization artists a deep and thorough understanding of the Stable Diffusion generative process by using the two most versatile node-based SD applications: ComfyUI and Invoke AI.
Bipedal Modeling for Production
This course covers the practical steps required to transform a base mesh into a fully realized biped creature, with an emphasis on clean topology, displacement workflows, and review-ready presentation.









































