Category: CG

Master computer graphics skills with courses in 2D, 3D graphics, rendering techniques, and visual design.

Modelling Fundamentals 1001
Posted in CG Course

Modelling Fundamentals 1001

Through practical hands-on learning, we’ll cover a wide range of topics covering the asset modelling process to create a photoreal, pipeline-ready model.

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Modeling Beautiful and Lifelike Female Characters
Posted in CG Course

Modeling Beautiful and Lifelike Female Characters

Do you feel like your best efforts always lack a little something special? Then let Ed Pantera’s aesthetic modeling skills help you fill in those gaps. Don’t miss this exclusive look into Ed Pantera’s unrivaled expertise, from his approach to the female anatomy and how to create natural-looking characters to the secrets to creating appealing characters with the right vibe,

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Introduction to Maya 1001
Posted in CG Course

Introduction to Maya 1001

In this course, we’ll introduce you to Autodesk Maya, so you are confident using the application as you progress into different aspects of the 3D pipeline.

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Cinematic Matte Painting Techniques
Posted in CG Course

Cinematic Matte Painting Techniques

This workshop is designed for artists with a basic understanding of Photoshop, Nuke, and Blender, as well as for those who already have the technical skills but want to elevate their work to a cinematic, production-quality level. Artists will gain a clear understanding of a matte-painting workflow, including how to prepare for a project, how to gather resources, and how to implement industry-standard methods.

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Practical Lighting for Production
Posted in CG Course

Practical Lighting for Production

Explore the complete process of lighting and compositing a shot to match a movie reference, using industry-standard software, Maya, Arnold, and Nuke. This intermediate-level workshop, led by Graham Cunningham, is designed for anyone interested in full-CG lighting workflows.

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CG and VFX Overview 1001
Posted in CG Course

CG and VFX Overview 1001

This on-demand foundation level course will give you an overview of the different stages of a CG and VFX production pipeline, and outline what artists and technicians do at each stage in today’s global filmmaking industry.

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Modern Miniature Effects Part 4: Octopus Assembly & Final Shoot
Posted in CG Course

Modern Miniature Effects Part 4: Octopus Assembly & Final Shoot

Complete your journey into modern miniature effects with creative director and master FX artist Fon Davis (Star Wars franchise, Guardians of the Galaxy, Interstellar).

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Modern Miniature Effects Part 3: Ship Assembly, Paint & Weathering
Posted in CG Course

Modern Miniature Effects Part 3: Ship Assembly, Paint & Weathering

Explore the art, technology, and practical know-how behind modern miniature effects with industry experts Fon Davis (Star Wars franchise, Guardians of the Galaxy, Interstellar) and James A. Powell (Monster City Studios).

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Modern Miniature Effects Part 2: 3D Printing, Laser Cutting & Fiberglass Lay-Up
Posted in CG Course

Modern Miniature Effects Part 2: 3D Printing, Laser Cutting & Fiberglass Lay-Up

Continue your journey into the art, technology, and business of modern miniature effects with industry pros Fon Davis (Star Wars franchise, Guardians of the Galaxy, Interstellar) and James A. Powell (Monster City Studios).

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Modern Miniature Effects Part 1: Project Planning & Acquiring 3D Models
Posted in CG Course

Modern Miniature Effects Part 1: Project Planning & Acquiring 3D Models

Discover the art, technology, and business of modern miniature effects with renowned FX artist and creative director Fon Davis (Star Wars franchise, Guardians of the Galaxy, Interstellar).

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Stop Motion Animation Part 4: Puppet Animation Techniques
Posted in CG Course

Stop Motion Animation Part 4: Puppet Animation Techniques

In PART FOUR of their 4-Part Stop Motion Animation course series, The Chiodo Bros. (TEAM AMERICA, KILLER KLOWNS FROM OUTERSPACE, ELF) will teach you to animate your stop motion puppet for the camera.

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Stop Motion Animation Part 3: Camera, Lighting & Software
Posted in CG Course

Stop Motion Animation Part 3: Camera, Lighting & Software

In PART THREE of their 4-Part Stop Motion Animation course series, it’s “Lights, Camera… ACTION!” as the The Chiodo Bros.

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Stop Motion Animation Part 3: Camera, Lighting & Software
Posted in CG Course

Stop Motion Animation Part 2: Set Design & Construction

In PART TWO of their 4-Part Stop Motion Animation course series, the Chiodo Bros., Stephen, Charlie & Edward (TEAM AMERICA, ELF, KILLER KLOWNS FROM OUTERSPACE) teach you how to build a working stop motion set for your frame-by-frame filmmaking projects.

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Stop Motion Animation Part 1: Puppet Creation
Posted in CG Course

Stop Motion Animation Part 1: Puppet Creation

In PART 1 of their 4-part Stop Motion Animation course series, the Chiodo Bros. (TEAM AMERICA, KILLER CLOWNS FROM OUTERSPACE, ELF) teach you to build a puppet perfect for frame-by-frame filmmaking.

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VFX for Miniatures Part 3: Storm FX, Simulation, Color Finishing & Final Comp
Posted in CG Course

VFX for Miniatures Part 3: Storm FX, Simulation, Color Finishing & Final Comp

In Part 3, they’ll show you how to bring every element together through compositing, lighting, adding effects, and color finishing

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VFX for Miniatures Part 2: Assembling Elements for the Digital Environment
Posted in CG Course

VFX for Miniatures Part 2: Assembling Elements for the Digital Environment

Continue your journey from practical to digital with VFX artists Setareh Samandari (Vertical, Dark Asset) and Habib Zargarpour (Twister, The Perfect Storm) in Part 2 of this 3-part series.

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VFX for Miniatures Part 1: Keying, Tracking & Rotoscoping
Posted in CG Course

VFX for Miniatures Part 1: Keying, Tracking & Rotoscoping

Bring your practical miniature effects into the digital realm with visual effects artist Setareh Samandari (Vertical, Dark Asset).

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Stylized Game Asset Course. Blender & Substance Painter 2026
Posted in CG Course

Stylized Game Asset Course. Blender & Substance Painter 2026

Learn to make a Stylized Axe, Game-Ready workflow in Blender and Substance Painter, Modeling, sculpting and texturing.

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Architectural Design for Games using Blender & UE5
Posted in CG Course Unreal Engine

Architectural Design for Games using Blender & UE5

Learn how to use Blender and Unreal Engine 5 to craft a Victorian-style architectural game environment design using a professional workflow. Environment Artist Joshua Haun shares how to take design elements from Victorian history and bring them into the digital realm, allowing game players to immerse themselves in the game world.

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Master Sculpting Heads - 3D Blender Course
Posted in CG Course

Master Sculpting Heads – 3D Blender Course

Sculpting can be a challenging and complex subject to tackle, yet it is one of the most satisfying skill to have ❤️‍🔥. It is an amazing skill to learn, and with this course, it will be possible for you to start mastering sculpting heads in Blender, both male and female ✍️👨👩!

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Procedural Workflows for Games using Houdini
Posted in CG Course

Procedural Workflows for Games using Houdini

The goal of this 4-hour workshop is to walk artists through the entire environment creation process, using artist-friendly workflows in Houdini. Giovani guides mid-level artists who already have some basic experience with Houdini in getting started with using the software as part of a creative pipeline.

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Creating a Sci-Fi Hallway in Unreal Engine 5
Posted in CG Course Unreal Engine

Creating a Sci-Fi Hallway in Unreal Engine 5

Texturing Pipeline Using UE5, Blender & Substance Painter With Dominique Buttiens

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Unreal to Nuke Masterclass
Posted in CG Course

Unreal to Nuke Masterclass

Unlock the Secrets to Hollywood VFX in One Day! Learn how to create Mind-Blowing VFX from an Industry Pro

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Introduction to Modeling Cel-Shaded Characters in Blender
Posted in CG Course

Introduction to Modeling Cel-Shaded Characters in Blender

In this class, CG designer wogli, who works across various genres ranging from animation and promotional videos to movies, shares his character modeling expertise by bringing together “cel-shaded styles” and “Blender,” starting from the basics.

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Blender 3D Character Styling and Direction with 160 Practical Examples
Posted in CG Course

Blender 3D Character Styling and Direction with 160 Practical Examples

From hip to adorable — craft your very own precious Blender stylized characters. Master it all with Minjeong Shin’s expert skills, right now!

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Creating Cute 3D Models in Blender
Posted in CG Course

Creating Cute 3D Models in Blender

You will learn everything starting from gathering references, blocking out, 3D modeling simple to complex shapes, texturing using shading nodes, lighting, and rendering.

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Blender VFX: Mastering Particle Effects Vol.1
Posted in CG Course

Blender VFX: Mastering Particle Effects Vol.1

Master the particle system: natural effects, fluid simulation, and other effects.

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Let's make cool and cute abstract CG using the free software “Blender”!
Posted in CG Course

Let’s make cool and cute abstract CG using the free software “Blender”!

Are you worried if you can create something that actually exists, but don’t know how to make abstract CG or how to charm it?

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Blender Robot Creation for Beginners
Posted in CG Course

Blender Robot Creation for Beginners

Create your first 3D robot in Blender, step by step.

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Generative AI for VFX with ComfyUI & InvokeAI
Posted in CG Course

Generative AI for VFX with ComfyUI & InvokeAI

This course offers VFX and visualization artists a deep and thorough understanding of the Stable Diffusion generative process by using the two most versatile node-based SD applications: ComfyUI and Invoke AI.

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Bipedal Modeling for Production
Posted in CG Course

Bipedal Modeling for Production

This course covers the practical steps required to transform a base mesh into a fully realized biped creature, with an emphasis on clean topology, displacement workflows, and review-ready presentation.

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