Category: CG

Master computer graphics skills with courses in 2D, 3D graphics, rendering techniques, and visual design.

Complete Blender beginner workflow for Cinematic Art 2025
Posted in CG Course

Complete Blender beginner workflow for Cinematic Art 2025

Learn my complete workflow in this step-by-step tutorial and download valuable assets. Also suitable for beginners

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Dust storm in Houdini
Posted in CG Course

Dust storm in Houdini

A series of lessons on the creation of a dust storm in Houdini. The whole process is going from scratch. We create several simulations for different types of dust. Using Houdini 17 for FX and Nuke 10 for compositing a final render.

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Explosion, using particles in Houdini
Posted in CG Course

Explosion, using particles in Houdini

how we can create an explosion with particles system in Houdini 17. Also, will simulate a dust wave.

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Houdini Pyro.
Posted in CG Course

Houdini Pyro.

We explore the whole way, from creating a source to visualizing created material.

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Character Rigging Production Techniques
Posted in CG Course

Character Rigging Production Techniques

Rigging is still a sought after position in the world of gaming, film and animation and I will share the techniques used in AAA productions.

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Master Character Modelling in Zbrush
Posted in CG Course

Master Character Modelling in Zbrush

Model high quality characters for game and film using Zbrush and Marvelous Designer.

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Blender: First steps into the 3D world
Posted in CG Course

Blender: First steps into the 3D world

Introduction to 3D Modeling with Blender

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Complete Blender Course: Beginner to Pro in 3D Modeling
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Complete Blender Course: Beginner to Pro in 3D Modeling

Step-by-step Blender workflows for real projects and portfolios.

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Game Asset Creation: Modeling & Texture Painting in Blender
Posted in CG Course

Game Asset Creation: Modeling & Texture Painting in Blender

Master Low-Poly Modeling, UV Unwrapping, and Texture Painting Techniques for Game Development

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Hard Surface Sculpting in Blender
Posted in CG Course

Hard Surface Sculpting in Blender

This course deals with the full hard surface sculpting workflow in Blender, starting with drawing thumbnails all the way to a finished 3D sculpt.

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The Gnomonworkshop Courses
Posted in CG Course

The Gnomonworkshop Courses

All that separates you from the artists you admire is Passion, Patience, Practice, and Time.

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Img 68de4744e47f43.12096768
Posted in CG Course

IAMAG Courses

A PLACE FOR ARTISTS BY ARTISTS

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Blender 4.5 for beginners - Robot creation
Posted in CG Course

Blender 4.5 for beginners – Robot creation

Create a 3D model of a realistic robot from reference images to animate it.

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The Ultimate Houdini DOPs: Gas Microsolvers & Custom Forces
Posted in CG Course

The Ultimate Houdini DOPs: Gas Microsolvers & Custom Forces [Link Updated]

Master the power of Houdini’s simulation system by learning to create your own solvers, procedural forces, and SOP-based simulation controls — all from scratch.

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Demystifying Multi-Character Animation in Maya
Posted in CG Course

Demystifying Multi-Character Animation in Maya

With confidence, we’ll break down multi-character scenes into simple, manageable steps

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Building Fluid Solvers For Visual Effects and Houdini (Part2)
Posted in CG Course

Building Fluid Solvers For Visual Effects and Houdini (Part2)

In this second installment of our simulation series, we dive into the world of fluids—breaking down the complex math and simulation logic into approachable, practical concepts.

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Building Fluid Solvers For Visual Effects and Houdini (Part1)
Posted in CG Course

Building Fluid Solvers For Visual Effects and Houdini (Part1)

Do you dream of building your own fluid simulation engine—like Houdini, RealFlow, or your own custom solver? You’re in the right place.

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Creature CFX in Houdini (Rebelway)
Posted in CG Course

Creature CFX in Houdini (Rebelway)

This course is ideal to anyone wanting to transition from Maya & Ziva to using Houdini as-well as Houdini experts wanting to dive deeper into Skin, Tissue, Fascia and Muscle Simulation in Houdini.

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All CGFastTrack Courses
Posted in CG Course

All CGFastTrack Courses

An ultra beginner friendly way to learn Blender. From beginner to advanced.

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Creating Low-Poly Stylized 3D Weapons - in-depth Tutorial Course
Posted in CG Course

Creating Low-Poly Stylized 3D Weapons – in-depth Tutorial Course

Learn how a professional prop/character artist works in creating a stylized low poly weapon from start to finish. You’ll learn techniques like Zbrush modeling & Sculpting, Retopology, UV Unwrapping & Baking, Texturing and making final renders, and more!

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Creating Stylized 3D Environments for Games - Tutorial Course
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Creating Stylized 3D Environments for Games – Tutorial Course

Learn how a professional environment artist works when creating environments for games and cinematics with Justin Wallace.

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Advanced Stylized Character Art Course
Posted in CG Course

Advanced Stylized Character Art Course

Learn the entire process of creating a stylized 3d character for games. In this course you will learn how to do High-Poly, Low-Poly, Retopology, UV unwrapping, Baking, Lookdev and Rendering!

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Creating Game-Ready Weapons Using Blender & Substance Painter
Posted in CG Course

Creating Game-Ready Weapons Using Blender & Substance Painter

Learn how a professional weapon artist works when creating high quality game-ready weapons. In this course you will learn from start to finish how to create a high quality game-ready weapon including everything from ref gathering, Creating High and Low Poly, UV Unwrapping, Baking/Texturing and Rendering.

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Creating Art Tools Using Houdini & Unreal Engine 5
Posted in CG Course

Creating Art Tools Using Houdini & Unreal Engine 5

Learn how a professional Technical Artist creating tools for games in Houdini. You’ll learn how to approach and create tools that you will be able to use in Unreal Engine.

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Budget 3D Environment Art - Tutorial Course
Posted in CG Course

Budget 3D Environment Art – Tutorial Course

This course is a bit different then our usual courses. In this course we will give you a brief overview on how 3D Environments are constructed. Showcasing various topics like Asset creation, Material creation, Level art & lighting.

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Creating Stylized Characters - in-Depth Tutorial Course
Posted in CG Course

Creating Stylized Characters – in-Depth Tutorial Course

Learn from Florian Neumann – a professional character artist in this in-depth tutorial course on Stylized Character Creation. This course showcases the entire process from start to finish on how to create stylized characters.

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Sculpting Materials in Zbrush – Volume 2 - In-Depth Tutorial Course
Posted in CG Course

Sculpting Materials in Zbrush – Volume 2 – In-Depth Tutorial Course

In this course, we will guide you through the techniques for sculpting eight unique tileable materials, each varying in complexity, using Zbrush.

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Sculpting Materials in Zbrush – Volume 1 - In-Depth Tutorial Course
Posted in CG Course

Sculpting Materials in Zbrush – Volume 1 – In-Depth Tutorial Course

In this course, we will guide you through the techniques for sculpting ten unique tileable materials, each varying in complexity, using Zbrush.

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Creating 3D Asset for Game/Production Studios
Posted in CG Course

Creating 3D Asset for Game/Production Studios

This tutorial course is all about how the actual production process works when working for game and production studios. Meaning that we will not just cover how to create a 3D asset but we will also go over on how assets are created in actual studios.

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Creating Art Tools using Blender Geometry Nodes
Posted in CG Course

Creating Art Tools using Blender Geometry Nodes

Learn how to create procedural Art tools for the use in blender and Unreal Engine to speed up your workflows and quickly iterate on your environments.

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