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Category: CG
Master computer graphics skills with courses in 2D, 3D graphics, rendering techniques, and visual design.
Blender Studio – Anglerfish
Follow Andy Goralczyk during the making of this fantastical creature from sculpting to final render in Eevee.
Blender for Beginners & Blender Flashbang Grenade Tutorial – Tip Jar Edition
A 2 hour introduction course as well as another 2 hour – creating a flashbang – course. In total over 4 hours worth of Blender beginners tutorials as well as half an hour worth of making bakes, textures and renders in Marmoset Toolbag 4!
HS-217: Noise
At the end of this course, you should have a better understanding of how to create more visually interesting noises in VOPs and VEX.
Advanced Sci-Fi Stylized Character Art Course – Part 02 – Game-Ready
Learn how a professional character artist works when creating characters for games. You’ll learn techniques like Remeshing the high poly character we created in Part1 (You can find it in our store) – UV Unwrapping, Baking, Texturing, Rigging & Posing, and making final renders.
Advanced Sci-Fi Stylized Character Art Course – Part 01 – High-Poly
Learn how a professional character artist works when creating characters for games. You’ll learn techniques like blocking out, Cloth sculpting, Hard Surface Sculpting, High poly creation & detailing, and much more all inside of Zbrush.
Transforming Mech Design in Photoshop and Blender
This self-taught masterclass focuses on designing transforming mecha characters using a professional concept art workflow. Taught by concept artist Kevin Koesnodihardjo (DreamWorks Animation, Phinyx Studio), the course shows how to develop complex mechanical designs from sketches to final presentation using both 2D and 3D tools.
Master Qwen_Image Edit
designed for architects, designers, and archviz professionals. Learn powerful techniques for sketch-to-render, relighting, people integration, furniture placement, and multi-camera scene generation and more.
Stylized Japanese Environments In Blender 5 | Full Japanese Street Scene Course
A full guided environment project by Rosefield for 3D Tudor, built for artists who want one coherent Blender workflow from first blockout to final render.
Cinematic Anime-Style CG Animation Full Pipeline Production Training
A film-quality CG animation solution designed to provide a complete end-to-end learning experience for modern 2D CG production. It focuses on both technical skills and creative development, helping learners build professional-level animation projects using industry-standard tools.
CGMA – Mechanical Rigging
An 8-week course exploring the various mechanical rigging challenges in Maya and putting it all together in a final project
Everything I learnt about Environment Art – Part 1- Planning & Blockout
This is the first part of an all-encompassing tutorial for beginners to intermediate level. It covers different topics in Environment art and is intended to share some of my lessons and advice. It is split into a chapter-based format. Version 1 includes chapters 1 and 2 and is available to purchase separately or as part of a reduced bundle.
A realistic single picture complete with screen composition and Blender
In this course, you will learn to create illustrations that realistically convey temperature and emotions using the 3D graphics tool “Blender” and three elements of screen composition.
















