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Category: CG
Master computer graphics skills with courses in 2D, 3D graphics, rendering techniques, and visual design.
Blender VFX: Mastering Particle Effects Vol.1
Master the particle system: natural effects, fluid simulation, and other effects.
Let’s make cool and cute abstract CG using the free software “Blender”!
Are you worried if you can create something that actually exists, but don’t know how to make abstract CG or how to charm it?
Blender Robot Creation for Beginners
Create your first 3D robot in Blender, step by step.
Generative AI for VFX with ComfyUI & InvokeAI
This course offers VFX and visualization artists a deep and thorough understanding of the Stable Diffusion generative process by using the two most versatile node-based SD applications: ComfyUI and Invoke AI.
Bipedal Modeling for Production
This course covers the practical steps required to transform a base mesh into a fully realized biped creature, with an emphasis on clean topology, displacement workflows, and review-ready presentation.
Zbrush Advance Creature Sculpting for Production: From Intermediate
In this course, we will begin with a base mesh and sculpt the creature’s overall form. We will then block out the creature’s assets and any cloth elements. Following this, we will refine the design, making minor concept adjustments as needed, and proceed to develop the high-poly sculpt.
Preparing sculpts for 3d printing
In this tutorial, I will be showing you the process of preparing my digital sculptures for 3D printing. We will go over splitting the figure into keyable parts while keeping in mind two important aspects: getting a clean print and ease of paint.
Blender for 3D Printing – Learn All Blender Tools (201)
Make 3D printed tools, while learning all the Blender tools. (2023)
Blender 5 Project Based Bootcamp: 40+ Hands On Mini Projects
Master Blender 5 by Building Multiple 3D Projects. Learn 3D Modeling, Animation, Materials, Physics Simulations and More
Introduction to Houdini: Fluids
David Silberbauer teaches how to create a simple fluid-interaction shot of sharks in an ocean in this new 4.5-hour workshop. He begins with warm-up exercises that show how to set up simple fluid scenes using Houdini’s built-in shelf tools. These introductory lessons offer a fun way for aspiring Houdini artists to become familiar with FLIP fluids and understand the differences between DOP and SOP setups.
Animating Characters for Feature Films
This 4-hour Maya workshop covers how to achieve natural performances infused with as much personality, character specificity, and entertainment as possible. Senior Animator at Walt Disney, Alissar Kobeissi, explains what makes an animated character’s performance unique and original, and how artists can bring parts of themselves into their animations.
Game Destruction in Unreal Engine: From Theory to Mastery
We all love to blow sh!t up. Name your favorite video game (we’ll wait). Probably a decent amount of explosions and destruction in that one, yes? Well, what if there was a workshop that not only allowed you to blow sh!t up, but it put YOU in the drivers seat and taught you how to art-direct those very explosions and destruction elements? Well, there is, and it’s taught by our very own Grayson Cotrell.
















