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Category: CG
Master computer graphics skills with courses in 2D, 3D graphics, rendering techniques, and visual design.
Production Features and Workflows in Silhouette
This course is designed for artists who already have some experience with Silhouette and want to build on their existing roto and paint skills. SIL104 focuses on updated production workflows, introducing new Machine Learning tools, 3D workflows, and expanded paint and tracking features, with practical examples drawn from real-world shot work.
Stylized Arabian Market Environment Course For Blender
A complete Blender training course and resource pack for artists who want to turn a simple blockout into a warm stylized Arabian market scene, with architecture, props, materials, set dressing, lighting, and final render polish.
Advanced Guide to Sculpting 3D Collectibles
Wandah will share with you the tips and tricks to sculpt a complete 3D collectible figurine from a single illustration created by Rinotuna while guiding you on how to collect proper references, work with a single front image, and reimagine the side view and the back of the 3D figurine.
Biological character Rhino General: Game Model Making
This in-depth training course takes artists through the entire production pipeline of a highly detailed biological character, from initial concept interpretation and sculpting to texturing, rendering, and final presentation.
The Hobbition House Tutorial
The course follows a complete workflow: base house modeling, environment detailing, UV mapping, material creation, natural scattering (grass/trees), lighting, rendering, and AI-powered post-production.
Voxyde – Anime FX in Houdini & Nuke
Learn how to create anime-inspired, stylized FX using Houdini and Nuke, blending powerful 3D workflows with expressive, hand-drawn aesthetics.
Character Illustration to 3D in Blender: A Step-by-Step Guide
I’ve always been fascinated with turning 2D designs into 3D while keeping that classic 2D anime vibe intact. That’s why I’m pumped to share the skills I’ve acquired to help others bring their characters to life through modeling and rendering.
The Complete Guide to 3D Animation in C4D & Redshift
Industry-renowned 3D motion designer Jan Sladecko will be your guide to walk you through the exciting world of 3D animation.
Houdini MPM Mud Simulation
Create realistic off-road mud simulations in Houdini using MPM Solver
Blender Cinematic Masterclass: Create Stunning Car in Forest
Learn Blender Environment Design, GScatter, HDRI Lighting, Car Animation & Cinematic Rendering
Realistic Texturing with Substance Painter
This class will make texturing easier by addressing various challenges you may have encountered in your work.
From Hobbyist to Professional: Enter the World of Advanced 3D Anime Character
We’ll dive into the full process, from design to rigging, of creating anime-style 3D VTuber models using advanced techniques like the experts!
Advanced Course of ComfyUI
Generate video with AI, create and texture 3D models, dominate Gaussian Splats and take your projects to the next professional level.
Blender 3D Environment Project – Horse Riding Through a Forest
Create a Cinematic Forest Scene in Blender with Horse Animation, Lighting and Rendering
Fast Campus – Motion Graphics New Paradigm by dotmill
Media art is a field that expresses motion graphic videos on new media such as building exteriors or outdoor billboards, and is commonly seen in everyday places like large outdoor billboards, product launch shows, music shows, and the Olympics.
Introduction to Marvelous Designer
Learn how to create Clothing , Props, and Simulate Fabric in this In Depth Guide to Marvelous Designer.
Modeling Beautiful and Lifelike Female Characters
The course walks through the practical workflow used in the game industry to create highly realistic and aesthetically pleasing 3D female characters.
CGCiruit – Look Dev 4: PBR Texturing
This course is an intermediate introduction on how to do texturing for an asset using a PBR approach inside Substance Painter.
Blenderbros – Ultimate guide to Plasticity
Plasticity is a brand new 3D modeling software, and this is the first high-level training program for it. You’ll learn our entire Plasticity workflow, A-Z, in the next 12 hours – even if you’ve never touched the software before.
WorldBuilders – Tactical Hard Surface Weapon Design
Design the weapons of the future. In this course, you’ll learn how to create professional hard surface weapon designs for games, film, and concept art portfolios.
Create A Character with Classical Oil Painting Texture: Wulan
Practitioners in the movie and TV and game art industry who know the basic of 3D software and fine art, or any one who wants to improve their skills of making high-precision models and material rendering
How to Design Realistic Mechs in Blender
From basic shapes to finished mechs. Learn how to design and build believable sci-fi mechs from scratch
Modeling A Game Asset Castle In Blender
This is an extensive video guide for those who want to learn ins and outs of Modeling in blender to create any stylized house or castle and as well low-poly assets for games.
Easily create AAA-quality in-game & cinematic animations without equipment or filming
In-game & cinematic game animation with the latest Unreal Engine! Learn the detailed workflows that maximize the benefits of Maya and Unreal, and complete the hands-on attention of the Idle motion and game battle scene. A game animation complete with unique motion capture skills, we will tell you about Owen Kim’s class now.
Blender for Advertising Masterclass
creates and promotions for social media and tv with blelnder
Procedural Thinking / Blender 3D – Small Steps To Big Ideas
This course is all about creating simple, everyday 3D objects-but procedurally, using Geometry Nodes in Blender. You’ll learn not only how to build versatile, adaptable assets but also how to naturally integrate procedural thinking into your workflow. From modeling and shading to UV mapping and generating optimized assets entirely within Geometry Nodes, you’ll discover practical ways to streamline repetitive tasks, make more reusable assets for faster future workflows, and unlock new possibilities with proceduralism.
Blender Character Sculpting Masterclass with an Industry Professional
Get yourself on the path to becoming a pro sculptor with industry insights from an insider
The Blender Guru Academy Beginners Course
If you know the basics of Blender, but want to learn how to think like a 3D artist – this is the course for you. Join the course to learn hundreds of tools and techniques that will help you create what you desire using Blender.
FXPHD – Hard Surface and Creature Texturing
Centred on real-world production workflows, this course demonstrates how to construct modular, node-based texturing setups in Mari for hard surface and organic models, equipping artists with advanced techniques to improve consistency, adaptability, and pipeline integration. Covering the entire process from reference gathering and planning through to export and lookdev handoff, it’s a practical guide to building textures that meet the demands of modern VFX pipelines.
ZERO to HERO – Blender 5 Beginner course
Go from absolute beginner to 3D character artist in Blender
Blender 3D to 2D: A Complete Tutorial of Classic Case Studies – Anime-Style Church Scene
This course primarily focuses on building anime-style scenes. Students will learn how to find relevant reference resources from the initial stages, and how to create models, textures, materials, layouts, lighting, rendering, and compositing to ultimately complete a unique anime-style scene.
Stylized Game Art: Character Sculpting for Video Games
In this foundational course, we will be learning the fundamentals of Character Sculpting!! | Modern Nextgen Fundamental Workflow Development: Thor Overwatch Style with Zbrush.








































